hello I would really appreciate your help
I downloaded cafu source code and compiled it using your guide (vs10)
however when I try to run cafu.exe i always get this error...
some of my friends have already tried this on their PCs and they got the
same error
class std::runtime_error
could not find a renderer that is supported on your system
sorry for my english, I hope you can help me
Renderer error
-
- Posts:2
- Joined:2011-02-14, 21:29
Re: Renderer error
Hi podzyganka,
welcome to the Cafu forums!
Cafu reports an "Initialization Error", what can I do?
Does that help?
welcome to the Cafu forums!
This is a question that is asked quite frequently, so I just added this to our FAQ:podzyganka wrote:however when I try to run cafu.exe i always get this error...
some of my friends have already tried this on their PCs and they got the
same error
class std::runtime_error
could not find a renderer that is supported on your system
Cafu reports an "Initialization Error", what can I do?
Does that help?
Best regards,
Carsten
Carsten
-
- Posts:2
- Joined:2011-02-14, 21:29
Re: Renderer error
hello again, thanks for your help
i realized that i actually should copy cafu.exe into main cafu directory
i had some problems with vista but it is ok for now
but... could you help me with something else please?
i cant open anything exported from blender in cawe editor :/ i have tried almost all supported file formats
i realized that i actually should copy cafu.exe into main cafu directory
i had some problems with vista but it is ok for now
but... could you help me with something else please?
i cant open anything exported from blender in cawe editor :/ i have tried almost all supported file formats
Re: Renderer error
Hi,
We're currently working on a Model Editor that is made to address exactly this kind of problem, see http://www.cafu.de/wiki/modeleditor:introduction for an overview.
Until the Model Editor is finished though, there are only the somewhat limited options described in the subsections of http://www.cafu.de/wiki/#modelling for loading model files; currently supported file formats are ase, mdl (Half-Life1), lwo, and md5 (Doom3).
I'll do my best though to make a usable version of the Model Editor available asap!
Ok, thanks, great to hear that!podzyganka wrote:hello again, thanks for your help
i realized that i actually should copy cafu.exe into main cafu directory
i had some problems with vista but it is ok for now
(Well, it seems that the demand for the new Model Editor is even larger than I anticipated...! )i cant open anything exported from blender in cawe editor :/ i have tried almost all supported file formats
We're currently working on a Model Editor that is made to address exactly this kind of problem, see http://www.cafu.de/wiki/modeleditor:introduction for an overview.
Until the Model Editor is finished though, there are only the somewhat limited options described in the subsections of http://www.cafu.de/wiki/#modelling for loading model files; currently supported file formats are ase, mdl (Half-Life1), lwo, and md5 (Doom3).
I'll do my best though to make a usable version of the Model Editor available asap!
Best regards,
Carsten
Carsten
Who is online
Users browsing this forum: No registered users and 2 guests