Get technical support about the C++ source code and about
Lua scripts for maps, entities, GUIs, the console, materials, etc. Also covered are the Cafu libraries and APIs, as well as compiling, linking, and the build system.
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Carsten
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by Carsten » 2006-06-13, 20:06
Best regards,
Carsten
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phoenixatyork - Posts:3
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by phoenixatyork » 2006-06-14, 01:06
sounds interesting, i'm still not sure how WXwidgets are integrated into the system?
TMO
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Carsten
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by Carsten » 2006-06-14, 08:49
wxWidgets is used to implement CaWE, isn't that obvious?
For more detailed answers, please ask more detailed questions.
Best regards,
Carsten
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phoenixatyork - Posts:3
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by phoenixatyork » 2006-06-14, 17:16
what is CaWE?
Sorry i'm a beginner, imagine you are speaking to a lumberjack!
Tim
TMO
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Thrawn
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by Thrawn » 2006-06-14, 18:10
CaWE is the World Editor, it is used to create the space ("maps") the player is navigating in.
CaWE creates the source files for those worlds and is like this an important part in game development.
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