Yes the Object models can controlled used via lua, but with the information i have collected till this day. You must make a Sequence for each Event like the Motion from the Avatar and then the Events can played from a trigger. This is Information based on the Forum threads, how too use it is current...
Excuse my bad English I have a Kinect (XBox 360). With help from the driver OpenNI it is possible the positions of the joints of the people to determine the 3D space. Now I wanted to ask whether it is possible to pass this data Cafu? Another possibility arises from the fact that one could import abo...
Hi the debug Symbols use the Most Programmers too. but i meen the Information over my System or the Comiler,.... to this stadium that are Errors like the Definition of PI in a Class less Template or was the Class override Template? I think this Errors shut posiblie visible on other Systems to but wh...
My Idea to improve the evolution is a Webbased Project Planner, the Changes are Requed to a Specific time based on the Change Topic are the Users to make the Requed Changes Real then the Communication and Source changes are to Post in this Planner wenn two Users have made the same Changes then the m...
Hi Scorphame, i think thats a way to improve the evolution of Cafu but i think thats not posible to make for the developer Team then the Time to work with IRC ist posibility only after the work schedule and thats not all then the most hobby Programmer do only work on ther Projekts after this Time an...
I have a little Question is it Posibile to get an set the (x,y,z) Joints of the Player Model (Then is it Posible aviable to Use the Kinect in the Games or making new Moves of the Players by creating a LUA file, ...)? I think thats is Logical a solution of doing this in the MOD but i dont find any tr...
Thanks this last Change was the crux of the matter
both Variants ist now Compiled at My System what vor informations is need to reproduce or Analyse the Source of the Different Compiling results?
Thanks for this Solution Carsten. After the svn update is this Error message not more reported i use out of the g++ Compiler out the OpenSuse Repos the g++ -v Message turns out like this. # g++ -v Using built-in specs. COLLECT_GCC=g++ COLLECT_LTO_WRAPPER=/usr/lib/gcc/i586-suse-linux/4.5/lto-wrapper ...
Hi all together, i have a OpenSuse 11.3 System installet all needed Development Packages are installes (I Hope) The Error i recive is CaWE/FontWizard/FontWizard.cpp: In constructor FontWizardT::FontWizardT(wxWindow*)': CaWE/FontWizard/FontWizard.cpp:34:116: error: cannot call constructor wxBitmap::w...