Search found 5 matches
- 2012-02-03, 15:08
- Forum: Coding and Scripting
- Topic: Add new weapon
- Replies: 1
- Views: 3993
Add new weapon
Hello it`s my Sebastian. I want to add a new model of weapon, as I do???. I've seen a bit of code and my attention weapon.cpp file, this is a template file to integrate a new weapon???, Or are the files "cw_weapon_name.cpp" and files "weapon_weapon_name.cpp" which would be amended to add a new model...
- 2012-02-02, 20:54
- Forum: Cafu Engine Support and Discussion
- Topic: Compiled Source Code
- Replies: 6
- Views: 5573
Re: Compiled Source Code
It works !!!!, now enjoy. thank you very much
- 2012-02-02, 16:37
- Forum: Cafu Engine Support and Discussion
- Topic: Compiled Source Code
- Replies: 6
- Views: 5573
Re: Compiled Source Code
I do not mean the binary version 9.06, but the directory structure of that version. Just the problem is to open models with CaWe version, when I open some mdl model, tells me that no game is not set, I mean better?? What I was consulted if there are any CaWe configuration file (eg fgd css files) whe...
- 2012-02-02, 13:19
- Forum: Cafu Engine Support and Discussion
- Topic: Compiled Source Code
- Replies: 6
- Views: 5573
Re: Compiled Source Code
Thank you for your answer. If you run from the root of the error resulting compilation is "Subdirectory not found, Could not find directory" CaWe "" then what I did was clone the directory version 9.06 and replace all files with the new compilation maintaining structure of version 9.06, thus a perfe...
- 2012-02-01, 21:47
- Forum: Cafu Engine Support and Discussion
- Topic: Compiled Source Code
- Replies: 6
- Views: 5573
Compiled Source Code
First I sorry for my English is pretty bad since I only speak Spanish and more Spanish.Second congratulate the author of the engine is a great tool. And thirdly my question. Compile the source code and everything was great, but when trying to open models with the model edit I get the following error...