Search found 17 matches
- 2013-02-21, 00:17
- Forum: Cafu Engine Support and Discussion
- Topic: Compilation Error
- Replies: 1
- Views: 3197
Compilation Error
I've pulled the latest GIT code and tried to compile it with a version of the GLES renderer I'm working on, but it won't compile. I just keep getting this error straight away [image attached]. Thanks Edit:: In fact, I've just added some code to the Renderer CPP and Header files in source, but I can'...
- 2013-02-19, 20:38
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: 3DS Max to Cafu
- Replies: 5
- Views: 16829
Re: 3DS Max to Cafu
I've e-mailed you the relevant images and object files. And yeah the forum won't let me upload files like the TGA's or CMDL files saying they are invalid for some reason. Either way, I've sent them to you now, I'm going to continue experimenting with it in the mean time.
Thanks
Thanks
- 2013-02-18, 19:55
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: 3DS Max to Cafu
- Replies: 5
- Views: 16829
Re: 3DS Max to Cafu
I can't attach the files to a post here, what e-mail am I sending the files to?
- 2013-02-17, 22:51
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: 3DS Max to Cafu
- Replies: 5
- Views: 16829
3DS Max to Cafu
Right, I have a little bit of a texturing problem in the Model Editor. In 3DS Max I undergo a Render to Texture to bake the textures onto the model, I then save the model as a OBJ (the only format I can seem to open in Cafu). After this I open it in Model Editor and save it as a CMDL / CMAT file, th...
- 2013-02-17, 22:13
- Forum: Cafu Engine Support and Discussion
- Topic: Cafu on OUYA?
- Replies: 7
- Views: 7264
Re: Cafu on OUYA?
Right, the latter link is the sort of thing I was looking for. It has everything including the NDK pre-packaged and ready to go. However, there is a known bug in the Tegra Visual Studio package - and its preventing me from installing it on my PC. Despite re-installing Visual Studio itself to the top...
- 2013-02-10, 14:56
- Forum: Cafu Engine Support and Discussion
- Topic: Cafu on OUYA?
- Replies: 7
- Views: 7264
Re: Cafu on OUYA?
Absolutely I'll give it a go. But I'm not a systems guy so I'm going to have to skate around the tutorials on some basic Android programming first (I may skip them). But I'd love to do it and I have an Android Tegra 2 device on hand as well. Sounds like it would be stupidly beneficial to everyone, a...
- 2013-02-09, 23:13
- Forum: Cafu Engine Support and Discussion
- Topic: Cafu on OUYA?
- Replies: 7
- Views: 7264
Cafu on OUYA?
Innocent question: Can the Cafu engine be compiled for and run on the OUYA game console, running Android? Could the code be ported and compiled on an ARM platform with some tweaking or slight re-factoring? Or will things have to be changed significantly? I'm interested in developing for the OUYA and...
- 2013-01-30, 21:57
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: Model Editor to Map Editor
- Replies: 1
- Views: 13048
Model Editor to Map Editor
Okay, I'm going to sound really thick here and I'm pretty sure I'm just blind, but I can't see it myself. How do I take a CMAT / CMDL object from the Model Editor to the Map Editor to see it in the world? I can't see anything in the GUI to do it.
Sorry
Sorry
- 2012-11-04, 15:29
- Forum: Cafu Engine Support and Discussion
- Topic: Irrlicht with Cafu?
- Replies: 4
- Views: 6047
Re: Irrlicht with Cafu?
If I'm honest, I'm not entirely sure yet. It just seemed like an interesting idea and a possibility for a little project in the future. I'm not complaining about Cafu's built-in renderer at all, I just thought it would be interesting to see how Irrlicht would work with the rest of Cafu.
- 2012-11-04, 00:00
- Forum: Cafu Engine Support and Discussion
- Topic: Irrlicht with Cafu?
- Replies: 4
- Views: 6047
Irrlicht with Cafu?
Hi,
I don't know if this has been asked yet, but from my searching I assume not. I was wondering if that Irrlicht lighting engine could be used within Cafu? It looks nice and seeing as the engines modular, could Irrlicht take the place of CaLight? or be used within it? or used with it?
Thanks
I don't know if this has been asked yet, but from my searching I assume not. I was wondering if that Irrlicht lighting engine could be used within Cafu? It looks nice and seeing as the engines modular, could Irrlicht take the place of CaLight? or be used within it? or used with it?
Thanks
- 2012-05-01, 22:11
- Forum: Cafu Engine Support and Discussion
- Topic: Assistance for a Compiling Noob
- Replies: 1
- Views: 3006
Assistance for a Compiling Noob
Yeah, so I managed to compile Cafu (from SVN) on Ubuntu in the end. That went fine after I read the instructions through a second time. Now I'm trying to do that on Windows (from SVN), and I did manage to compile it successfully once. But I deleted that because it was a test and I wanted to edit a b...
- 2012-05-01, 14:23
- Forum: Cafu Engine Support and Discussion
- Topic: Cafu be trolling
- Replies: 5
- Views: 5396
Re: Somethings wrong
Not to worry, it was my firewall in the end.. ZoneAlarm I think its called.
- 2012-04-23, 00:23
- Forum: Cafu Engine Support and Discussion
- Topic: Cafu be trolling
- Replies: 5
- Views: 5396
Cafu be trolling
Help, whenever I start Cafu it comes up with this error.. I have no idea what it means nor do I have the knowledge in order to fix it. I tried compiling my small map (which took FOREVER by the way) and it crashed when Cafu opened at the menu screen. Now it doesn't load at all thanks to this message....
- 2012-04-14, 22:23
- Forum: Cafu Engine Support and Discussion
- Topic: Compiled but how do I run?
- Replies: 1
- Views: 2996
Compiled but how do I run?
Hai, Quick question, I followed the instructions on compiling Cafu fine and now I have a compiled version here. The problem is I can't seem to run anything. This is the first time I've compiled anything so I'm sure I'm missing something really obvious none-the-less I keep seeing this popup window [a...
- 2012-03-06, 19:55
- Forum: Editing and Mapping with CaWE
- Topic: Another Character, Dialog and Cutscenes
- Replies: 1
- Views: 13150
Another Character, Dialog and Cutscenes
Hello, I was wondering if it was possible to have any sort of cutscene or cinematic, which isn't a separate movie file, played when a character gets to a certain point or certain place. Also, there would be another character introduced who is moving, it possible to add a character who initially does...