Search found 2 matches
- 2013-03-08, 15:32
- Forum: Editing and Mapping with CaWE
- Topic: CaWE high CPU usage
- Replies: 1
- Views: 12734
CaWE high CPU usage
When CaWE window doesn't have the focus, or is minimized the process utilizes almost 100% of CPU (=fan getting louder), which gets back to normal when the window becomes active. It seems to me that this happens only when open documents are maps (or one map, empty or not), but as soon as I add e.g. a...
- 2013-03-08, 15:07
- Forum: Cafu Engine Support and Discussion
- Topic: Deathmatch static library
- Replies: 1
- Views: 3131
Deathmatch static library
Hi,
When building Cafu-src-r625 I've noticed that deathmatch is no longer built as a shader library, but a static one? Why is that? How are games loaded in cafu now?
When building Cafu-src-r625 I've noticed that deathmatch is no longer built as a shader library, but a static one? Why is that? How are games loaded in cafu now?