Search found 6 matches

by sentharn
2007-10-08, 05:39
Forum: Editing and Mapping with CaWE
Topic: Texture directories?
Replies: 6
Views: 4528

Oops, sorry, I didn't mean to put 'automatically' in there. Yes, it does rotate the selected object 90 degrees in one direction, which means you'd have to click it three times to rotate 270 degrees, but I personally find that faster than pressing control-m (transform) and typing "-90" or "270" in th...
by sentharn
2007-10-07, 06:23
Forum: Editing and Mapping with CaWE
Topic: Texture directories?
Replies: 6
Views: 4528

All right, thanks! I was wondering about that. Now that I've explored the .cmats a bit, they remind me a lot of Q3's shaders, which I'm familiar enough with to create and edit. I'm used to having only special shaders (Ie, light textures, water, or the really bad looking reactor texture I tried makin...
by sentharn
2007-10-07, 06:02
Forum: Cafu Engine Support and Discussion
Topic: Dissapearing textures
Replies: 6
Views: 4125

All right, I'll try updating the drivers later.

I found that changing the render (by renaming the render .dlls) took care of the program...forcing it to use the Nvidia2x took care of the problem, with little lack of detail.
by sentharn
2007-10-06, 04:27
Forum: Editing and Mapping with CaWE
Topic: Texture directories?
Replies: 6
Views: 4528

Texture directories?

I've been playing around with CaWE and started and planed a small level to experiment with. I'm used to other editors but finally got the hang of Worldcraft/hammer/CaWe. Anyways, my question is, should I use the textures that come with the SDK as they are and hope that the directory layout isn't cha...
by sentharn
2007-10-06, 03:19
Forum: Cafu Engine Support and Discussion
Topic: Dissapearing textures
Replies: 6
Views: 4125

My desktop is at 32 bpp. It depends on the object in question... In a few shots, a grate appears and disappears, but in others the entire texture appears unmasked (like in the hanging pipe) or big pixilated 'holes' appear in the texture. Here's an example of the detail brushes (flange and lights) ap...
by sentharn
2007-10-05, 02:25
Forum: Cafu Engine Support and Discussion
Topic: Dissapearing textures
Replies: 6
Views: 4125

Dissapearing textures

I just downloaded Ca3D and was playing through the techdemo when I noticed that at certain times detail brushes (flanges around some pipes, lights, etc) disappeared when I looked from certain angles. Mainly, in the 'fenced off' space area with the huge pipe running across the room. Also, when I look...