Search found 3 matches
- 2014-03-24, 00:41
- Forum: Cafu Engine Support and Discussion
- Topic: Database connections
- Replies: 3
- Views: 4272
Re: Database connections
For an FPS, saving game state in a file makes sense because there isn't much information to save. In most cases saving anything other than player standings doesn't make sense at all. in an RPG it's not just about saving game states between games it's about accessing and changing information on the f...
- 2014-03-23, 15:20
- Forum: Cafu Engine Support and Discussion
- Topic: scons: building terminated because of errors.
- Replies: 1
- Views: 4005
scons: building terminated because of errors.
Mint16 32 bit w/Cinnomon on HP Laptop quad core Followed the Cafu from source instructions for Linux, grabbed source from git, ran scons (and later scons -j 4). This was minutes ago. Compiler gives up after about 10 minutes with these messages cc1plus: all warnings being treated as errors scons: ***...
- 2014-03-22, 20:20
- Forum: Cafu Engine Support and Discussion
- Topic: Database connections
- Replies: 3
- Views: 4272
Database connections
Hi! Just found Cafu and I'm about to go diving in this weekend. From what I've seen it looks like Cafu has pretty much everything required for a non-persistant FPS style game and that's fantastic, particularly since its GPL. However, I want to work on a persistant RPG (MO, not MMO - nothing massive ...