Search found 2 matches
- 2014-11-25, 12:06
- Forum: Coding and Scripting
- Topic: Entity state changes: functional reactivity with LuaGravity, Céu
- Replies: 4
- Views: 16546
Re: Entity state changes: functional reactivity with LuaGrav
Hi Carsten, Don't worry about rearranging things in your forum, it's your forum after all :) As a matter of fact it's good that you started this new thread as I think it will help focus the discussion. First off, per your request, let's start with a game-related argument that is best articulated in ...
- 2014-11-23, 20:59
- Forum: Coding and Scripting
- Topic: Entity state changes: functional reactivity with LuaGravity, Céu
- Replies: 4
- Views: 16546
Entity state changes: functional reactivity with LuaGravity, Céu
Indeed, our enthusiasm about component-based paradigm stems from the 'feeling' that fundamentally it's the more 'natural' way to describe the world, but at the same time we feel obliged to think about what Cartsen referred to as "meta-considerations" to make sound system design decisions. My persona...