Search found 3 matches
- 2017-04-19, 23:42
- Forum: Editing and Mapping with CaWE
- Topic: Recieving Entity Baselines Forever...
- Replies: 8
- Views: 22863
[SOLVED] Recieving Entity Baselines Forever...
After some fiddling, I was able to get an error message which told me what to do. The new method is "Prefabs"-->"PlayerPrototype". That simple. Thanks guys! There is no entity in this map that can act as a player prototype. Technically, a player prototype is an entity with a HumanPlayer component. T...
- 2017-04-19, 19:45
- Forum: Editing and Mapping with CaWE
- Topic: Recieving Entity Baselines Forever...
- Replies: 8
- Views: 22863
Re: Recieving Entity Baselines Forever...
I don't see any error messages, but maybe there's something that I'm missing? Console initialized. > compile (quick) C:\Users\DELL\AppData\Local\cafu\Games\DeathMatch\Maps\imamap.cmap Map compilation: Running command 'build/win32/vc14/x86/release/CaBSP/CaBSP.exe "Games\DeathMatch\Maps\imamap.cmap" "...
- 2017-04-18, 11:10
- Forum: Editing and Mapping with CaWE
- Topic: Recieving Entity Baselines Forever...
- Replies: 8
- Views: 22863
Recieving Entity Baselines Forever...
I'm excited to find an engine with lofty goals such as yours--and on an MIT license, too!--still under active development. I hope you guys enjoy what you're doing and are able to keep going for a long while, and may Cafu never gather dust! I was able to figure out how to build binaries on Windows an...