Search found 18 matches

by Edareot
2005-01-24, 18:23
Forum: Cafu Engine Support and Discussion
Topic: Battlegrouds
Replies: 8
Views: 9588

I have developed a detailed storyline although I am thinking about a PBX style game, so that's either paintballin but those maps are pretty ovbious or a game with realistic style weapons, MP5s, M4s, etc. I was just generally thinking about where you couild turn into a battle field. Nothing to specif...
by Edareot
2005-01-23, 23:21
Forum: Cafu Engine Support and Discussion
Topic: Battlegrouds
Replies: 8
Views: 9588

Battlegrouds

Just a quick question guys, As some of you know (or have guessed) I am developing a Ca3De MOD. The next thing I am thinking about, with the release of CaWE is Maps, if you could fight anywhere, where would you fight? The list of possible arenas (for different game types, story mode, deathmatch, capt...
by Edareot
2005-01-23, 22:13
Forum: Cafu Engine Support and Discussion
Topic: Development
Replies: 10
Views: 9268

I would seriously recommend using Ca3De, I found out about cube before I even knew about Ca3De and began a MOD myself, upon a discussion in their forum it came to my attention that the entire game Cube is Client Side, all a player has to do is send a message saying he hit and killed someone and they...
by Edareot
2005-01-23, 17:40
Forum: Coding and Scripting
Topic: CompanyBOt
Replies: 12
Views: 52929

Lol, oh well. I remember the first bots seen in Counter Strike (they were unofficial) they worked on a waypoint system and they seemed like real AI, the system was customizable too, hmm. I think I'll have a look round and see if I still have it then I'll take a look at how it works.....

-Edareot
by Edareot
2005-01-23, 17:11
Forum: Coding and Scripting
Topic: CompanyBOt
Replies: 12
Views: 52929

Write something as release it open source? Or write something for your mod? I hope your release the soruce :D

-Edareot
by Edareot
2005-01-23, 17:09
Forum: Cafu Engine Support and Discussion
Topic: Development
Replies: 10
Views: 9268

Oh good, I look forward to it. Your just like me then, I know ruffly what my storylines gonna be (I am currently writing the detailed version) and I'm just working on some models now :). I'm going to wait for CaWE before I start the maps though, oh and I haven't really done any serious map concept a...
by Edareot
2005-01-23, 14:37
Forum: Coding and Scripting
Topic: CompanyBOt
Replies: 12
Views: 52929

Just out of curiosity Carsten, have you any plans to update the AI anytime soon? Or is CaWE taking all your time?

-Edareot
by Edareot
2005-01-23, 14:35
Forum: Cafu Engine Support and Discussion
Topic: Development
Replies: 10
Views: 9268

Oh, kool :D . I just guessed because the names in french. How far in development is it?
by Edareot
2005-01-23, 13:56
Forum: Cafu Engine Support and Discussion
Topic: Development
Replies: 10
Views: 9268

Hmm, can I have another hint? Just a guess but is it the first world war from a french point of view? Or am I wrong :(

-Edareot
by Edareot
2005-01-23, 13:14
Forum: Models, Materials, Textures, Sound, Music, ...
Topic: DeathmatchMOD Theme: Mind The Trigger
Replies: 7
Views: 7886

I just wanna let you know, that the Deathmatch/TechDemo Theme
"Mind The Trigger" by REwIrED can be downloaded @
http://www.rewired.de/index.php?id_trac ... he+Trigger
Wow, it's damn cool :!:
by Edareot
2005-01-23, 12:41
Forum: Cafu Engine Support and Discussion
Topic: Development
Replies: 10
Views: 9268

Yeah, that is what I was pretty much planning to do, Graphics first, maps with CaWE and then script. It's just I was curious as to what people are currently working on, like storylines, etc.
by Edareot
2005-01-22, 21:34
Forum: Cafu Engine Support and Discussion
Topic: Development
Replies: 10
Views: 9268

Development

Has anyone actually developed a mod for Ca3DE, last time I checked Kai was working mainly on the Tech Demo, Shadow was working on PBX (but I think he's gone on to use Cube instead). Is anyone actually using the engine or are we all waiting for the engine to be developed a little more?

-Edareot
by Edareot
2005-01-19, 23:03
Forum: Models, Materials, Textures, Sound, Music, ...
Topic: engine capacity
Replies: 8
Views: 9129

Wow

Hey, Just to reintroduce myself I am Edareot, returnig from the outside world of coding as you just cant beat Ca3De without speding the time starting an engine from scratch. I just have to post this here to say WOW. Oh my god those models are good, and may I ask where your inspiration came from? -Ed...
by Edareot
2005-01-19, 22:56
Forum: Cafu Engine Support and Discussion
Topic: Next Level...
Replies: 2
Views: 4213

Next Level...

If I was to create a mod of the Ca3D-Engine and I created an entite could I have it so it would make the engine change the level that is currently being played? So I could make a proper game where you get to the end of the level and the next one is loaded? and could I have it so the last level ends ...
by Edareot
2004-11-09, 18:07
Forum: Cafu Engine Support and Discussion
Topic: Crouching....what button makes you crouch?
Replies: 8
Views: 7476

Wouldn't know really, people fall down if you jump from something don't know how it works though....I'm sure carsten will so this and be able to help. It would be great if you were to redo the movement, save me some work, I really don't seem to have much time at the moment.