Search found 105 matches

by Sindwiller
2006-05-13, 18:52
Forum: Cafu Engine Support and Discussion
Topic: The Ultimative WIP Thread
Replies: 26
Views: 19543

Not really WIP but also not important ;)

http://www.mapping-tutorials.de/forum/s ... tcount=587

Wfr, Sindwiller
by Sindwiller
2006-05-13, 12:16
Forum: Cafu Engine Support and Discussion
Topic: The Ultimative WIP Thread
Replies: 26
Views: 19543

I know that. But you must remember that, good Specmaps/NMaps dont replace well made textures. There are only additions to increase the Reality-Factor.

Wfr, Sindwiller
by Sindwiller
2006-05-12, 19:21
Forum: Cafu Engine Support and Discussion
Topic: The Ultimative WIP Thread
Replies: 26
Views: 19543

A very WIP Axe, made in Silo :roll: http://images.ca3de-community.de/main.php?g2_view=core.ShowItem&g2_itemId=431&g2_imageViewsIndex=1 Only needs skin. Ive found a very nice tutorial (in German Language) where's described how to make a texture for a Axe. http://www.3d-diggers.de/home.php?navi=arthou...
by Sindwiller
2006-05-09, 14:38
Forum: Editing and Mapping with CaWE
Topic: CaWE improvement thread
Replies: 6
Views: 2696

My Wishlist CA3DE Priority "High" { - Collision for Static Models - Bloom - Parallax Mapping (nothing new, i know) - Faster CaLight - Fire - Automatic Decals } Priority "Low" { - Dynamic Objects - Spotlights - Flashlight } CaWe Priority "High" { - Working Carving - More stable vertex manipulation - ...
by Sindwiller
2006-05-02, 21:47
Forum: Models, Materials, Textures, Sound, Music, ...
Topic: Model doesnt load... again
Replies: 9
Views: 8128

Hey cool, thanks dude! It works now! :D If you got something like MSN or ICQ, now is the optimal time to let me know Well, i have Skype (MSN stinks;because Microsoft; ICQ stinks; Because of really Userhostile EULA;And both dont have good clients for Linux). Just search for me: Name "Sindwiller", Acc...
by Sindwiller
2006-05-01, 21:39
Forum: Models, Materials, Textures, Sound, Music, ...
Topic: Model doesnt load... again
Replies: 9
Views: 8128

No, it doesnt work... but thanks anyway :D

I found another error message at the beginning:
Error parsing Games/DeathMatch/Materials/Models/Static.cmat at input byte 5850.
This might be something fatal?

Wfr, Sindwiller
by Sindwiller
2006-05-01, 21:11
Forum: Models, Materials, Textures, Sound, Music, ...
Topic: Model doesnt load... again
Replies: 9
Views: 8128

And again... but this time, the problem can't be found... Model: http://rapidshare.de/files/19378885/chunk.rar.html This Error comes at the end, when i want to load my model through the ModelViewer. WARNING: Material 'Models/Static/chunk/cementwall' not found! Materialshader: Models/Static/chunk/cem...
by Sindwiller
2006-05-01, 12:58
Forum: Cafu Engine Support and Discussion
Topic: Anti Aliasing
Replies: 3
Views: 4719

Actually, a CA3DE doest handle AA. The 3D-API (OpenGL, DirectX) does that.

Wfr, Sindwiller
by Sindwiller
2006-04-29, 20:54
Forum: Editing and Mapping with CaWE
Topic: Compiling maps directly with CaWE
Replies: 13
Views: 11562

ReFlex wrote:Ok, danke.
Werd es mir mal ansehen. :)
Viel Spass beim Entdecken! ;)

Mfg, Sindwiller
by Sindwiller
2006-04-29, 12:30
Forum: Cafu Engine Support and Discussion
Topic: The Ultimative WIP Thread
Replies: 26
Views: 19543

Well, before i go now for 10 days away, i want to show some texture test screens: http://images.ca3de-community.de/main.php?g2_view=core.ShowItem&g2_itemId=392&g2_imageViewsIndex=1 http://images.ca3de-community.de/main.php?g2_view=core.ShowItem&g2_itemId=395&g2_imageViewsIndex=1 In the second image,...
by Sindwiller
2006-04-28, 18:52
Forum: Editing and Mapping with CaWE
Topic: Compiling maps directly with CaWE
Replies: 13
Views: 11562

AWW! No Linux version :cry:

Wfr, Sindwiller
by Sindwiller
2006-04-26, 10:03
Forum: Editing and Mapping with CaWE
Topic: CaWE improvement thread
Replies: 6
Views: 2696

A "Advanced" Toolbar with command line options like -stopUE etc. would be useful.

Wfr, Sindwiller
by Sindwiller
2006-04-25, 19:07
Forum: Editing and Mapping with CaWE
Topic: CaWE improvement thread
Replies: 6
Views: 2696

Hi Thrawn!

Thats a good idea, but i didnt think that the Camera Button is unnecessary. I use the Camera for basic orientation when i start mapping. Its a must-have tool in big maps.

Wfr, Sindwiller
by Sindwiller
2006-04-24, 22:42
Forum: Coding and Scripting
Topic: Cant get deathmatch to compile
Replies: 16
Views: 15263

Thrawn wrote:Just wait some days then there wille be a compiler switch and I'm sure that everything will then work :)
Will the OpenWatcom Compilers still work? I prefer non-MS Software. Mostly Free/Open Source Software :roll:

Wfr, Sindwiller
by Sindwiller
2006-04-24, 19:45
Forum: Cafu Engine Support and Discussion
Topic: The Ultimative WIP Thread
Replies: 26
Views: 19543

This gives you the opportunity to approach a new layout with differences in height and maybe - a deathmatch map would be at this state better
I want to develop a game... and its not deathmatch :)
It is Singleplayer.

Wfr, Sindwiller