Search found 90 matches
- 2017-02-28, 17:21
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: smoothing problem
- Replies: 7
- Views: 17926
Re: smoothing problem
Sketchup can give strange results, its a very lazy way to model however the free Make version works with 90% of the plugins, the only thing it lacks is decent uv unwrapping. If the smoothing can't be changed somehow then exporting to C4D seems to work ok, I'd imagine Blender would also work I can't ...
- 2017-02-28, 15:40
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: smoothing problem
- Replies: 7
- Views: 17926
Re: smoothing problem
I've been playing a little bit with C4D and DAE files definitely import better than ones created with Sketchup pic0004.jpg pic0005.jpg Any problems with the truck are more the fact I baked it into a single texture and the resolution is a bit low just a side question Cafu only uses diffuse, specular,...
- 2017-02-27, 23:13
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: smoothing problem
- Replies: 7
- Views: 17926
Re: smoothing problem
Here you go I've enclosed the dae version, like I said I get the textures but the smoothing looks wrong also 3DS and FBX versions, I get no textures and a long path, FBX for example is linking to ../../../Documents/wal/_4.jpg I also added the sketchup file, it might come in useful also normal and s...
- 2017-02-27, 17:50
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: smoothing problem
- Replies: 7
- Views: 17926
smoothing problem
I seem to have smoothing issues with dae models from Sketchup as you can see by the wall pic0003.jpg The cube was a 3DS export from sketchup and looks a lot better, but with 3ds, fbx, obj I have to fix the texture paths in the*.cmat, for some reason its giving the full path ie C:/Users/nige/Desktop/...
- 2017-02-27, 12:34
- Forum: Cafu Engine Support and Discussion
- Topic: GUI issues
- Replies: 21
- Views: 65425
Re: GUI issues
Thanks Carsten
- 2017-02-27, 11:36
- Forum: Cafu Engine Support and Discussion
- Topic: no FBX support
- Replies: 5
- Views: 15237
Re: no FBX support
As Homer Simpson would say......DOH!
I'd accidently clicked VS2012
So sorry but the good news is it now builds fine!
Thank you for your time
I'd accidently clicked VS2012
So sorry but the good news is it now builds fine!
Thank you for your time
- 2017-02-26, 15:24
- Forum: Cafu Engine Support and Discussion
- Topic: Fundamental flaw in directory structure = inoperable installation?
- Replies: 10
- Views: 20315
Re: Fundamental flaw in directory structure = inoperable installation?
I had this problem on Windows as well, the fix worked for me thank you
Its worth a mention that "log" also need two -- now
Its worth a mention that "log" also need two -- now
- 2017-02-26, 14:24
- Forum: Cafu Engine Support and Discussion
- Topic: GUI issues
- Replies: 21
- Views: 65425
Re: GUI issues
I saved the console to text, I hope it helps Cafu Engine, Feb 26 2017 config.lua processed. Scanning cwd for all available renderers... Scanning Libs/build/win32/vc12/amd64/release/MaterialSystem for all available renderers... Libs/build/win32/vc12/amd64/release/MaterialSystem/RendererARBprogs.dll ....
- 2017-02-26, 13:18
- Forum: Cafu Engine Support and Discussion
- Topic: no FBX support
- Replies: 5
- Views: 15237
Re: no FBX support
I get this error on every model I try but they will load in the 2013 build
- 2017-02-26, 13:10
- Forum: Cafu Engine Support and Discussion
- Topic: no FBX support
- Replies: 5
- Views: 15237
Re: no FBX support
C:\Users\nige\Desktop\caf2\Cafu>dir ExtLibs\fbx Volume in drive C is New Volume Volume Serial Number is 488A-9B13 Directory of C:\Users\nige\Desktop\caf2\Cafu\ExtLibs\fbx 25-Feb-17 11:57 PM <DIR> . 25-Feb-17 11:57 PM <DIR> .. 05-Oct-16 05:20 PM 289,403 Fbx_launch.ico 05-Oct-16 05:20 PM 108 FBX_SDK_...
- 2017-02-26, 13:06
- Forum: Cafu Engine Support and Discussion
- Topic: GUI issues
- Replies: 21
- Views: 65425
Re: GUI issues
I'm having problems with patches For example the Gui control panel in the techdemo, with a binary built in 2013 if I hover over the red button and press "0" it works this is on Windows and Linux, I expected left mouse click to work because it seems to work fine in the GUI Builder, I didn't notice th...
- 2017-02-26, 12:10
- Forum: Cafu Engine Support and Discussion
- Topic: no FBX support
- Replies: 5
- Views: 15237
no FBX support
I successfully built Cafu, everything appears to work apart from importing models I used fbx20171_fbxsdk_vs2012_win the path is C:\Users\nige\Desktop\caf2\Cafu\ExtLibs\fbx with 3 folders, lib, library and samples, 5 other files and uninstaller I download from GIT as recommended in other threads and ...
- 2017-02-26, 11:07
- Forum: General and Miscellaneous
- Topic: Binary
- Replies: 10
- Views: 22740
Re: Binary
With the 2016 binary that's on the site it seemed to work fine however I don't think it was built with the FBX SDK as I couldn't load any models that I tried. I'm just on building my own so we'll see how that goes! In theory it should have the FBX SDK and be 64bit, I'm using VS2013 I'll let you know...
- 2017-02-25, 21:54
- Forum: Cafu Engine Support and Discussion
- Topic: GUI issues
- Replies: 21
- Views: 65425
Re: GUI issues
ok I see why ReallyQuit isn't working but I can't get the testGUI working either, the fps are showing in game and it works in the GUI editor but nothing else works in a level edit.... The plot thickens if I use the mouse and enter a button and press 0 it works.. I happened to see some really small t...
- 2017-02-25, 19:14
- Forum: Cafu Engine Support and Discussion
- Topic: GUI issues
- Replies: 21
- Views: 65425
GUI issues
None of the gui patches seem to work, with Cafu-bin-2016-10-20-win32, for example ReallyQuit_main.cgui is throwing errors at line 48 which is function ReallyQuit.ButtonYes:OnFrame() if (ReallyQuit:get("pos.y")>=595) then -- Work around the limitation above (we have not yet onTime xy functions as Doo...