Search found 270 matches
- 2004-12-11, 11:52
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: Models
- Replies: 35
- Views: 74563
- 2004-12-06, 22:24
- Forum: Editing and Mapping with CaWE
- Topic: Lighting in levels
- Replies: 9
- Views: 16730
Hell Paul, welcome to the forums! At the moment Ca3DE uses pre-calculated lightning for maps because of performance reasons. I think it would be possible to do it with dynamic lights too, but no one could then run the game (FPS = 0 ;) ). Doom 3 is not similar at all with Ca3DE at this point. Doom 3 ...
- 2004-11-28, 13:43
- Forum: Website, Forum and Wiki
- Topic: IRC Meetings!?
- Replies: 5
- Views: 22320
- 2004-11-28, 13:07
- Forum: Cafu Engine Support and Discussion
- Topic: PBX: Paintball Extreme
- Replies: 2
- Views: 5884
- 2004-11-24, 21:39
- Forum: Coding and Scripting
- Topic: Spielerhöhe automatisch anpassen/automaticly adjust altitude
- Replies: 11
- Views: 30173
- 2004-10-22, 11:44
- Forum: Website, Forum and Wiki
- Topic: IRC Meetings!?
- Replies: 5
- Views: 22320
- 2004-10-21, 22:51
- Forum: Website, Forum and Wiki
- Topic: IRC Meetings!?
- Replies: 5
- Views: 22320
IRC Meetings!?
As you hopefully all now, Ca3DE has got an IRC channel. For those who don't know what this is: IRC is a chat system and with a programm (for example mIRC) it you can enter the Ca3DE chat. It's cool to have to channel bud sadly there never is someone :( So I got an idea: Why not do meetings on weeken...
- 2004-10-17, 11:41
- Forum: Editing and Mapping with CaWE
- Topic: Some development questions
- Replies: 18
- Views: 30295
The last time I used Hammer, you couldn't manipulate brushes in the camera view. You had to use one of the 2D views. Is that still the case? I think you can edit brushes in Hammer 3.5 beta directly in the 3D (camera) window now, namely when being in Vertex-Editing mode. However, I never found that ...
- 2004-10-16, 18:11
- Forum: Editing and Mapping with CaWE
- Topic: Some development questions
- Replies: 18
- Views: 30295
- 2004-10-16, 11:55
- Forum: Editing and Mapping with CaWE
- Topic: Some development questions
- Replies: 18
- Views: 30295
Wohoo! Balr14 from Modtheater.com! Welcome!! Concerning converting maps: Until there is the own map editor, CaWE, you have to use Hammer. With it, you can convert all maps from any Quake 3 based game by just loading the map file into it. Patches/Terrains will get lost atm and the texture data also, ...
- 2004-10-10, 11:37
- Forum: Website, Forum and Wiki
- Topic: 30 Members
- Replies: 8
- Views: 29057
- 2004-08-31, 20:29
- Forum: Cafu Engine Support and Discussion
- Topic: Media
- Replies: 10
- Views: 18281
- 2004-08-30, 20:59
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: Models
- Replies: 35
- Views: 74563
- 2004-08-30, 10:50
- Forum: Cafu Engine Support and Discussion
- Topic: Welcome!
- Replies: 12
- Views: 27267
- 2004-08-30, 10:47
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: Models
- Replies: 35
- Views: 74563
Lightray 3D > rest 8) I tried 3DMax Demo, GMax and Milkshape 3D but I didn't like them Milkshape was easy but it's a very basic program. 3DS is much too expensive and GMax is basically the same and well I just dont like it. But I found a program that I use since that. It's very easy and powerful. I...