Search found 169 matches
- 2011-01-04, 08:11
- Forum: News and Announcements
- Topic: Happy New Year!
- Replies: 11
- Views: 36140
Re: Happy New Year!
http://trac.cafu.de/ticket/57 Ticket submitted I had no idea that milkshape was still being developed, its been years since I've seen it. Are you thinking of buying a copy to convert the current models over to the newer formats? If so, I dont see why not. But beware supporting too many formats, that...
- 2011-01-02, 02:24
- Forum: News and Announcements
- Topic: Happy New Year!
- Replies: 11
- Views: 36140
Re: Happy New Year!
Happy new year!! Good to hear about the .obj loader. Will we be able to export map geometry out of the level editor as well? This just makes it handy if you can bring stuff in to your modelling app for reference (Scale, spacing etc etc) With the model editors formats, I'd say my first choice would b...
- 2010-12-08, 08:18
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: Making a Player Model
- Replies: 5
- Views: 17822
Re: Making a Player Model
Hey very nice Carsten!! What sort of formats will we be able to work with?
- 2010-10-18, 11:46
- Forum: Cafu Engine Support and Discussion
- Topic: New Shaders?
- Replies: 1
- Views: 2820
New Shaders?
Hey Carsten any new shaders planned? In particular parallax mapping and something decent for the terrain.
- 2010-09-13, 08:25
- Forum: News and Announcements
- Topic: Support for 64-bit Windows and VC++ 2010
- Replies: 2
- Views: 18480
Re: Support for 64-bit Windows and VC++ 2010
Nice release runs very smooth for me.
- 2010-04-25, 13:18
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: Custom shaders
- Replies: 5
- Views: 17373
Re: Custom shaders
Ok thanks for the clarification Carsten, using c++ is just way over my head, one day I'll get off my lazy behind and learn some (I have 2 books on the subject, its just a matter of making the time).
- 2010-04-24, 14:28
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: Custom shaders
- Replies: 5
- Views: 17373
Custom shaders
Are custom shaders possible in Cafu yet? I notice there's headings in the Wiki for shader authoring but no articles.
I'm assuming that Cafu uses Cg shaders (Judging by the cg dll file).
I cant actually program myself but I thought I'd try out some of the free ones lying around on the net.
I'm assuming that Cafu uses Cg shaders (Judging by the cg dll file).
I cant actually program myself but I thought I'd try out some of the free ones lying around on the net.
- 2009-12-26, 02:15
- Forum: News and Announcements
- Topic: Cafu is now open-source!
- Replies: 10
- Views: 63963
Re: Cafu is now open-source!
Wow, well merry christmas Carsten, what prompted this move?
- 2009-11-02, 22:43
- Forum: News and Announcements
- Topic: Orthogonal BSP tree for Editor
- Replies: 2
- Views: 18070
Re: Orthogonal BSP tree for Editor
wow this is interesting. What sort of speed difference does it make at compile time?
I take it the old BSP just wasnt doing the job.
I take it the old BSP just wasnt doing the job.
- 2009-04-15, 07:50
- Forum: Website, Forum and Wiki
- Topic: Fighting Spam
- Replies: 6
- Views: 18848
Re: Fighting Spam
Yeah the spam posts get annoying, I look on here everyday for new posts only to find crap.
Do you have an authentication code system for new member registration?
Glad to hear about the progress on the next build.
Do you have an authentication code system for new member registration?
Glad to hear about the progress on the next build.
- 2009-01-10, 15:46
- Forum: Cafu Engine Support and Discussion
- Topic: Any new info?
- Replies: 6
- Views: 6400
Re: Any new info?
Thanks for the updates, you've been a busy man indeed
- 2009-01-06, 05:57
- Forum: Cafu Engine Support and Discussion
- Topic: Any new info?
- Replies: 6
- Views: 6400
Any new info?
Screens or news? Hows the next version coming along?
- 2008-12-22, 13:25
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: 3ds model format
- Replies: 5
- Views: 21249
Re: 3ds model format
You need to make your material 2 sided in the max material editor
- 2008-10-29, 15:38
- Forum: Editing and Mapping with CaWE
- Topic: Holes in terrains
- Replies: 6
- Views: 12757
Re: Holes in terrains
This is definitely a must needed feature. Nothing has been discussed about it before.
- 2008-10-26, 08:16
- Forum: News and Announcements
- Topic: Physics in Ca3DE
- Replies: 1
- Views: 7059
Re: Physics in Ca3DE
Excellent news, I hope to see more soon