Search found 270 matches
- 2005-11-20, 17:24
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: Better use of normal maps/bumb maps?
- Replies: 4
- Views: 4988
Better use of normal maps/bumb maps?
Hi all, right now Ca3DE normalmaps just make sense when there is dynamic lightning. That's fine, but could be better though. I found something in Star Wars Galaxis that just looks amazing, the ground textures. Although there is no lightning (just sunlight), there are these great 3D effects. I think ...
- 2005-11-14, 15:06
- Forum: Cafu Engine Support and Discussion
- Topic: Enitiys not appearing
- Replies: 2
- Views: 7517
- 2005-11-04, 20:46
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: Enemy Characters
- Replies: 7
- Views: 6477
- 2005-10-29, 00:45
- Forum: Editing and Mapping with CaWE
- Topic: Ca3DE MDK Graphical Surfaces V 2.0 WIP Thread
- Replies: 3
- Views: 8271
- 2005-10-28, 16:21
- Forum: Editing and Mapping with CaWE
- Topic: Ca3DE MDK Graphical Surfaces V 2.0 WIP Thread
- Replies: 3
- Views: 8271
Ca3DE MDK Graphical Surfaces V 2.0 WIP Thread
Hi all, yesterday, I started to program a totally new version of my MDK graphical surfaces tools. It is not just a bit of improving, everything is new. What you can see here is a design study. I originally programmed the tools because I'm too lazy for console commands. Now I even got too lazy to wor...
- 2005-10-16, 15:11
- Forum: Editing and Mapping with CaWE
- Topic: What should be kept from NewMaterials.pdf ?
- Replies: 2
- Views: 7870
I think this documentation makes chapter 4 and the first part of chapter 7 unnecessary. Most stuff there isn't that important.
- 2005-10-16, 14:56
- Forum: Editing and Mapping with CaWE
- Topic: Terrain demonstration
- Replies: 25
- Views: 31625
Terrain demonstration
Hi, I'm playing around with some terrains to show the possible size. My first try was an empty arctic terrain, but you can't get the size of it though. Have to try something else. Anyways, here are some shots. http://thrawn.ca3de-community.de/images/ca3de/misc/pic0037.jpg The red arrow marks the tri...
- 2005-10-15, 22:12
- Forum: Editing and Mapping with CaWE
- Topic: Techdemo, Step #2 (indoor part)
- Replies: 34
- Views: 36919
Techdemo, Step #2 (indoor part)
Levaravel and me spent some time bringing our thoughts onto paper. We plan to model the part to reach a maximum of details. How this has to be done to save performance has to be discussed though. We planned 3 new features that need to be impletented. Motion blur Advanced bumb mapping (some kind of p...
- 2005-10-14, 15:51
- Forum: Editing and Mapping with CaWE
- Topic: [e107 thread] TechDemo, Step #1 (outdoor terrain)
- Replies: 13
- Views: 39126
Just a little teaser! http://thrawn.ca3de-community.de/images/ca3de/techdemo/techdemo.jpg We need YOU to help us creating the techdemo. If you feel like you can contribute something, don't hesitate to ask! We need probs modellers, especially for vegetation and skinners. Contant me under: E-mail: sto...
- 2005-10-04, 16:34
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: Questions about editing and making 3Dmodel for Ca3D
- Replies: 4
- Views: 9988
- 2005-10-04, 12:11
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: Questions about editing and making 3Dmodel for Ca3D
- Replies: 4
- Views: 9988
Hello, welcome to the Ca3DE forums! The mdl models are outdated and unconfortable, forget about them. There are 2 other file types that you should better use! There is the .ase filetype that is used for static detail models. You can fun a full tutorial with example files in the Ca3DE Wiki: http://ww...
- 2005-09-27, 22:33
- Forum: Cafu Engine Support and Discussion
- Topic: Screen resolution
- Replies: 9
- Views: 21272
- 2005-09-21, 18:28
- Forum: Editing and Mapping with CaWE
- Topic: [e107 thread] Tech Demo Thread
- Replies: 3
- Views: 18287
- 2005-09-21, 14:50
- Forum: Editing and Mapping with CaWE
- Topic: [e107 thread] TechDemo, Step #1 (outdoor terrain)
- Replies: 13
- Views: 39126
I do know how to place the func-water enitiys but I have no clue about them :P I created a brush and attached a water texture. I also took another sky. Screens: http://thrawn.ca3de-community.de/images/ca3de/techdemo/techdemo%231.jpg http://thrawn.ca3de-community.de/images/ca3de/techdemo/techdemo%232...
- 2005-09-20, 17:12
- Forum: Editing and Mapping with CaWE
- Topic: [e107 thread] TechDemo, Step #1 (outdoor terrain)
- Replies: 13
- Views: 39126
I created some L3DT terrains, they are already nice but they need some tuning to be used for the techdemo. I can deliver them as jpg, bmp, png, tga, dds etc, pgm and ter. If anyone wants to play around with them, just drop a note. Here's an example shot: http://thrawn.ca3de-community.de/images/ca3de...