Search found 2038 matches
- 2004-09-06, 00:16
- Forum: Cafu Engine Support and Discussion
- Topic: ATI fixes rendering issues in their latest driver release
- Replies: 12
- Views: 23995
Hopefully this might also present a speed increase, any evidence to suggest this? No. The problem that caused the rendering problems indeed is accompanied by too little FPS. That did not improve. If you have an NVidia board, please note that the FPS with real-time lighting is generally slower than ...
- 2004-09-06, 00:04
- Forum: Cafu Engine Support and Discussion
- Topic: ATI fixes rendering issues in their latest driver release
- Replies: 12
- Views: 23995
Update: I got some screenshots from Firefax and his ATI Radeon 9800. Well, maybe the report above was too early: While the situation did indeed improve, the screenshots indicated a lower than expected frame-rate, and still not the proper lighting in all situations. I still have to run additional own...
- 2004-09-05, 01:13
- Forum: Models, Materials, Textures, Sound, Music, ...
- Topic: Which Style for the next Tracks?
- Replies: 2
- Views: 6225
Hehe. Cool result. ;) Personally, I like almost everything that you can listen to for an extended period of time (as is often required in movies or especially computer games) without getting bored of it too soon. Moody and atmospheric elements probably do always work pretty well for such cases. Doom...
- 2004-09-05, 00:58
- Forum: Cafu Engine Support and Discussion
- Topic: Do you prefer News rather at the website or at the forum?
- Replies: 3
- Views: 6494
- 2004-09-04, 23:52
- Forum: Cafu Engine Support and Discussion
- Topic: ATI fixes rendering issues in their latest driver release
- Replies: 12
- Views: 23995
ATI fixes rendering issues in their latest driver release
I just got information that the latest release of the ATI Radeon drivers finally contains a fix for an earlier driver bug that caused rendering issues with Ca3DE on ATI Radeon graphics boards. It took ATI almost a year to get the issue fixed, but I'm happy that they eventually moved. After all, wor...
- 2004-09-04, 23:34
- Forum: Cafu Engine Support and Discussion
- Topic: Do you prefer News rather at the website or at the forum?
- Replies: 3
- Views: 6494
Do you prefer News rather at the website or at the forum?
Hello all! As you have certainly noticed, I added a locked "News" forum category to the list of forum categories. My intention is to copy the News from the old website http://www.ca3d-engine.de/News.html into this forum, and then to change the News link button at the main website http://www.ca3d-eng...
- 2004-09-02, 18:25
- Forum: Cafu Engine Support and Discussion
- Topic: concerning the media
- Replies: 1
- Views: 5727
Re: concerning the media
or do ca3de look for the media in the directory and if not found, take the "deathmatch media" by default (as in HL) :?: No, the MODs are totally separate. That is, if you really want to make a completely new MOD, everything has to be found in the new directory. This is intentional, as separate MODs...
- 2004-09-02, 18:21
- Forum: Cafu Engine Support and Discussion
- Topic: MinervaStudios update....
- Replies: 6
- Views: 12981
Re: MinervaStudios update....
3) Been busy creating a few documents : I have one that describes how to set up Hammer for use with Ca3DE almost done and have planned another : how to compile maps. These are beginner friendly guides to map editing and are not really meant for you uber 1337 developers hanging around this board :)....
- 2004-08-31, 10:30
- Forum: Cafu Engine Support and Discussion
- Topic: Media
- Replies: 10
- Views: 18207
- 2004-08-31, 10:27
- Forum: Cafu Engine Support and Discussion
- Topic: multiplayer
- Replies: 18
- Views: 32109
and i dont really know how your multiplayer system works Yes, that's pretty well encapsulated in the core code. Just the special rules defined in the comments in HumanPlayer.cpp indicate that there is actually prediction going on underneath. ;) so im just gonna make a manual system from the dmatch ...
- 2004-08-30, 11:41
- Forum: Cafu Engine Support and Discussion
- Topic: multiplayer
- Replies: 18
- Views: 32109
was wondering cause nobody i know has ever been able 2 host with dsl. DSL principally does not affect hosting, except for its inherent connection speed. If you cannot host via DSL, there are probably other factors involved (e.g. your DSL provider enforces some restrictions etc.) by bug in engine do...
- 2004-08-30, 11:24
- Forum: Cafu Engine Support and Discussion
- Topic: Dedicated server setup [was: "Models"]
- Replies: 0
- Views: 7941
Dedicated server setup [was: "Models"]
yes online would be fun is there anything special u have 2 do? i can set up my other comp as a dedicated maybe but its only running on a 12mb connection... otherwise maybe i could convert over my webserver... carsten? Well, unfortunately the current servers (including the Linux version) all require...
- 2004-08-30, 11:17
- Forum: Cafu Engine Support and Discussion
- Topic: Media
- Replies: 10
- Views: 18207
Re: Media
Do we have to include our media with the game? or is there a way to compile everything into 1 like other engines i have used? I also have to guess what your question actually means, but if you want to know if you can put your individual files into a single zip File archive for access by the engine ...
- 2004-08-30, 11:07
- Forum: Cafu Engine Support and Discussion
- Topic: Welcome!
- Replies: 12
- Views: 27197
- 2004-08-28, 22:06
- Forum: Cafu Engine Support and Discussion
- Topic: How the hell
- Replies: 13
- Views: 28300