Hmm im not sure if your Qc file is wrong or maybe one of the smd files .. Both smd files should be in the same directory, and it is a bit easier if you rename them after their purpose. For example here is one of my qc file with extra explanations: // Where to save the new mdl (Path und name) ? $mode...
Well you can google for it ;) There is a script for Gmax and some explanations (but its a bit more complicated) .. just here http://www.wunderboy.org/tutorials/gmax_smd_exporter.php If you own a 3dsMax Version just use the Half Life 1 SDK, it contains all data including the plugins http://www.filepl...
Well to edit models, you have to do the same procedure like editing HL1 models. The current file format is similiar to .mdl So far there is no way to directly export a model into the mdl file format. You need a plugin to export into the .smd format .. then use Milkshape and a textfile(.qc file) to c...