The full change log is too detailed this time to be reproduced, but can be called up here. It includes an entirely rewritten and now graphics-driver independent "picking" (object selection and manipulation by left mouse button clicks in the 3D views) feature; enhancements to the Selection, New Terrain, Edit Terrains, Carve and New Light tools; new default textures (two grass, sand and rock) for terrains; and many more.
Even better, Carsten Fuchs Software, the developers of the Ca3D-Engine, are now offering full source-code licenses for the Ca3D-Engine! Licenses are available for
- students
- independent developers
- professional studios
- educational institutes
All licenses include the full source code for the Ca3D-Engine, the 3D World Editor "CaWE", all libraries, all tools and the DeathMatch sample game. For each license, the price includes free access to all future updates!
For evaluation, our live demos for Windows and Linux include the Ca3D-Engine, the 3D World Editor "CaWE", all tools for making new worlds, the source code of the DeathMatch sample game, and all scripts. Even more sample source code for evaluation can be found in the Licensing FAQs.
For more details on obtaining a Ca3DE source code license, the available license types, FAQs about licensing and online order forms, please see the new Licensing Overview web page.