However, it turned out that this name - a mix of capital and lowercase letters as well as a mix of letters and digits - also confused many people:
What is the relation to CAD?
It's difficult to speak (in any language), write and remember!
We believe that we found the answer to all these issues with the new project name Cafu. As Cafu today does not only consist of a game engine, but in its entirety also of many tools such as map compilers, world editors, GUI editors, scripts, code and many other assets, we now use Cafu to refer to the project as a whole.
When we talk about specific components of the project, its easy to get more specific: Cafu maps, Cafu scripts, Cafu engine (very much like before, but without dash!), and so on. In fact, as the 3D engine is and stays the center of the project, we sometimes keep the two words Cafu Engine together. This is useful when the whole project is meant, but the thematic focus should also be communicated, as in the logo of this website.
We hope that you find the new name as much better as we do! The renaming-related changes cannot all be accomplished in one big step, but have already begun a while ago (most of the work is finished already) and will continue as we make new program releases and website updates.
By the way, the new name also helps us with something else: Cafu will become ... oh! wait! This is for the Christmas news!