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- Posts:56
- Joined:2005-01-23, 19:12
- Location:Gulf Shores - USA
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I decided to put a photo texture pack together and release it to the Ca3DE community for using it there. At the moment i've got 27 textures and more will follow. Here are some new textures I made yesterday... I'll keep you up to date
This one is not completely seamless and should only be used for smaller parts...
Comments & constructive critics are welcomed!
This one is not completely seamless and should only be used for smaller parts...
Comments & constructive critics are welcomed!
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- Posts:56
- Joined:2005-01-23, 19:12
- Location:Gulf Shores - USA
- Contact:
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- Posts:56
- Joined:2005-01-23, 19:12
- Location:Gulf Shores - USA
- Contact:
Wow, that looks amazing, 10 times better i ever expected them to be The M203 also looks very good
@ Normal maps: Well, that's very nice of you. I don't know how you create your normal maps... I use the nvidia photoshop plugin to generate them. If you have a better method to make them, it would be very kind of you to help me with the normal maps!
@ Normal maps: Well, that's very nice of you. I don't know how you create your normal maps... I use the nvidia photoshop plugin to generate them. If you have a better method to make them, it would be very kind of you to help me with the normal maps!
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- Posts:56
- Joined:2005-01-23, 19:12
- Location:Gulf Shores - USA
- Contact:
Sure Stormtrooper. I will send you a pm soon with the information on how I created the normal maps.
Here's a link to a zip file with all your textures and a normal map for each - http://www.mysqlsoftware.net/AmbushStud ... php?view.5
I have not tested all of them in game, yet.
Also, I may need to delete the zip from my server soon, as I don't want to exceed the bandwidth on my server. So let me know when you have them uploaded to your host.
Killer`
Here's a link to a zip file with all your textures and a normal map for each - http://www.mysqlsoftware.net/AmbushStud ... php?view.5
I have not tested all of them in game, yet.
Also, I may need to delete the zip from my server soon, as I don't want to exceed the bandwidth on my server. So let me know when you have them uploaded to your host.
Killer`
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- Posts:56
- Joined:2005-01-23, 19:12
- Location:Gulf Shores - USA
- Contact:
I have done some research for psp normal map plugins, but have found nothing useful.
I am using the HL2 height2normal.exe program. It is very easy to use. I think that Carsten should have a good look at this program. I believe the Ca3D TextureViewer is supposed to have something similar, but I can not get it to function.
Here's a couple more screens of Stormtroopers textures, with and without normals.
Diffuse Only:
Diffuse and Normal Map:
Amazing difference!
Killer`
I am using the HL2 height2normal.exe program. It is very easy to use. I think that Carsten should have a good look at this program. I believe the Ca3D TextureViewer is supposed to have something similar, but I can not get it to function.
Here's a couple more screens of Stormtroopers textures, with and without normals.
Diffuse Only:
Diffuse and Normal Map:
Amazing difference!
Killer`
Well, I (and others) was/were certainly happy about the description, too.KillerKind wrote:Sure Stormtrooper. I will send you a pm soon with the information on how I created the normal maps.
So if you don't mind, please post it publicly (maybe in a new thread).
It's always nice to learn something.
Best regards,
Carsten
Carsten
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