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How i can import Weapons

Posted: 2013-04-11, 08:35
by model3d
Hi i am Alexander i am new in this site! :(
I cant understand how to import weapons.
do you tell me all programs need to import weapons and i cant find the .cpp and .hpp files .....
Plase tell me all information how to import files i have 1 model .mdl .obj and more 3 formats how to import .mdl in the game .... sory for my bad English i from Bulgaria ...
I really want to work with cafu but i dont know how
I work with Game Maker but I stopped because I found Cafu and I can not look at another engine unless the engine Cafu because you created me like most of the other but I'm a bit bad with scripting ... So please help explain it to me as a child to figure it out excuse for not understand hopefully help me!

Re: How i can import Weapons

Posted: 2013-04-11, 09:48
by Carsten
Hi model3d,
welcome to the Cafu forums! :welcome:

Please have a look at our The Model Editor documentation, especially the Introduction at the very top, and section "Dependencies among Models" at the very bottom.

These texts may not answer your questions completely, but they should get you started. I'm happy to help you with any additional questions you may have. Please let us know if you need further help. :up:

Re: How i can import Weapons

Posted: 2013-04-11, 11:11
by model3d
Thank you man !!
look my weapon model

Re: How i can import Weapons

Posted: 2013-04-12, 07:12
by model3d
Well I have two file. CPP and. HPP done everything I just do not know how to put them in the game as I did get your files and map editor.
I have Microsoft Visual Studio 2010 proffesional.
But I still do not know how to put them in the game but do not want to lug all. CPP and. Failove HPP and do it again I just want to add some guns.
And do I need some decompiler.
Sorry for my bad english will be corrected by talking to the English

Re: How i can import Weapons

Posted: 2013-04-12, 20:24
by Carsten
model3d wrote:Well I have two file. CPP and. HPP done everything I just do not know how to put them in the game as I did get your files and map editor.
I have Microsoft Visual Studio 2010 proffesional.
So you can compile from source as described at Getting Started with the Cafu Source Code?

If so, when you put additional source files into the Games/DeathMatch/Code directory, the build process should automatically pick them up and including them in the compilation and linking.

Re: How i can import Weapons

Posted: 2013-04-13, 13:51
by model3d
Thank you Carsten!
I do not know what to do with the game and did not know that you have to lug those failove sorry to bother just do not know.
And I really want to make your game downloaded Visual Studio and try what you told me!
Thanks Greetings from Bulgaria!

Re: How i can import Weapons

Posted: 2013-04-13, 22:45
by model3d
Do you want to create simple video tutorial how to compile the game with Visual Studio because you give me all information.But i dont understand .. I have all files from svn folders

Re: How i can import Weapons

Posted: 2013-04-14, 00:18
by Carsten
model3d wrote:Do you want to create simple video tutorial how to compile the game with Visual Studio because you give me all information.But i dont understand .. I have all files from svn folders
Sorry, I don't understand your statement / question: Do you want me to make a video tutorial of the contents of Getting Started with the Cafu Source Code, or are you asking if I want you to make one?

In case you have problems understanding Getting Started with the Cafu Source Code, what exactly is giving you problems? At which step are you unable to proceed?

Re: How i can import Weapons

Posted: 2013-04-14, 09:53
by model3d
I do not know what to do with these files.
I do not know how to compile files that asks if you want to make a video tutorial on how to compile the game because I did not understand anything from this link http://www.cafu.de/wiki/cppdev:gettingstarted

Re: How i can import Weapons

Posted: 2013-04-14, 13:27
by Carsten
model3d wrote:I did not understand anything from this link http://www.cafu.de/wiki/cppdev:gettingstarted
Sorry, but why not?

As I said above, if there is anything unclear, please state what it is, and I'll be happy to help.
Please understand that making video tutorials is a huge effort, and I just cannot do that when you've not even identified what is problematic about this text (which may not be perfect, but I believe it's one of our better ones).

Re: How i can import Weapons

Posted: 2013-04-14, 16:36
by model3d
Nah your information is good, but the problem is that I do not understand English well and Google does not translate exactly.
I'm not a man designers who understand the codes and compilations but none Bulgarian did not want to help me and I look for help from you.
And they asked me to make a video tutorial on how to compile with Visual Studio Game C plus plus 2010 :cry:

Re: How i can import Weapons

Posted: 2013-04-14, 16:38
by model3d
I appreciate that you wanted to help me but I do not know anything I can do just what I wanted dizayn.I video tutorial on how to compile the kind of studio.
I apologize for my problems if I disturb you or bother you because I know you you is easy.

Re: How i can import Weapons

Posted: 2013-04-14, 16:42
by model3d
I just do not know how to work with Visual Studio and I isteglih many programs to work on your engine, only I do not know how to compile the game and it asked you if you make a video on how to compile and get the game.

Re: How i can import Weapons

Posted: 2013-04-18, 12:03
by model3d
when I try to compile my eror appears that I'm missing files what to do?
but each downloaded file and I am sure that I have all things.

Re: How i can import Weapons

Posted: 2013-04-19, 00:00
by Carsten
model3d wrote:when I try to compile my eror appears that I'm missing files what to do?
but each downloaded file and I am sure that I have all things.
Well, what were you doing when the error occurred? Which command did you run?
What is the full output?
And what exactly does the error message say? Which files is it referring to?

In short, provide more details please! :up: