Can I import maya-objects (Maya form Autodesk) into CaWE?
I've got the 8.5 PLE.
Ca3DE can currently read .ase, .lwo (Lightwave), md5mesh and md5anim (Doom3) and mdk (Half-Life 1).
Well, but there are plenty of exporters to other file formats, including those listed above.MatthiasG. wrote:Maya only creates .mp-files
For example, google for "maya md5 exporter" (you might want to employ Doom3/Quake4 itself for converting Maya files to md5's).
( <-- Finally - for the first time a nice opportunity to use this smiley! )
The problem with Maya PLE is that it is a restricted version for learning, hence the name Personal Learning Editon.
The mp. file format is only used by that version of Maya, of course the normal Maya Version can load mp files.
I guess that the PLE Editon is also capable of loading .ma and .mb files, native formats of maya.
Sorry to say but its not really a good way of working with the PLE edition as it is very restricted.
For modelling Blender is very nice as it is freeware, and for a few bucks (~120) you can purchase Silo, a very fast modelling tool.
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