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Re: Mod Project: Zombie Holocaust
Posted: 2009-05-17, 19:44
by Carsten
...et violĂ !
As promised, here it is:
Using ASE models
Just let me know if this tutorial works for you - if there is anything unclear or missing, I'm happy to add details.
Re: Mod Project: Zombie Holocaust
Posted: 2009-05-17, 23:50
by Kai
Thanks, ill check it out and let you know about any problems
Btw is it possible for you to use .svg as new icon library ? If so i would like to redo all of my old icons for CaWe and others.
This is much more flexible to size changes and provides excellent visual quality !
Let me know
Re: Mod Project: Zombie Holocaust
Posted: 2009-05-18, 18:39
by Carsten
Kai wrote:Thanks, ill check it out and let you know about any problems
Btw is it possible for you to use .svg as new icon library ? If so i would like to redo all of my old icons for CaWe and others.
This is much more flexible to size changes and provides excellent visual quality !
Let me know
Wow, I think that .svg icons would be awesome!!
wxWidgets has support for .svg images, but even if that does not work for some reason, it would easily be possible to just derive all desired sizes from a given .svg source image.
Therefore, I really
love the idea!
Oh, and while you're talking about icons... as outlined at
http://www.ca3d-engine.de/forum/viewtop ... 3408#p3408, I'm planning to rename
Ca3DE to
Cafu... While I would be able to re-create the website logo at the very top of each page myself, the old black logo (see right image) will need replacement as well.
I'm mentioning this because the small "favicons" (
) that are used both for the website as well as for the Windows programs (e.g.:
Ca3DE.exe) would require a new icons as well.
Because even "Cafu" would be difficult to read in a 16x16 pixels image, I was wondering if you have inspiration about these too...