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New Player Model

Posted: 2010-07-17, 16:15
by bigjj13
Hi

I just found this
2006_10_07_uscm.zip
(224.5KiB)Downloaded 549 times
Player model, but Im not able to use it.

I just dropt it in the players folder, but when I run Cafu.exe there is another Player.

Can someone help me importing this Player?

Thanks

BigJJ

Re: New Player Model

Posted: 2010-07-18, 23:56
by Carsten
bigjj13 wrote:Can someone help me importing this Player?
This is a perfect example for the type of problem that the new Model Editor that I'm currently working on will solve.

Until then, put these two files into directory Games/DeathMatch/Models/Players (besides the USCM.mdl file):
uscm_head.png
uscm_head.png (14.42KiB)Viewed 15303 times
uscm_body.png
and this file unzip into directory Games/DeathMatch/Materials/Models:
uscm.zip
(268Bytes)Downloaded 527 times
Then it will work. :up:

Re: New Player Model

Posted: 2010-07-27, 17:56
by bigjj13
Hi,

Now I can Import the player as a model, and I can select USCM in the game menue, but in a network game I look like Trinity. :shock:
My shadow is Trinity, too.

Both PCs are using the same engine wite the player model in it.

Thanks for any help!

Re: New Player Model

Posted: 2010-07-28, 11:37
by Carsten
bigjj13 wrote:Both PCs are using the same engine wite the player model in it.
Ok, now also please have a look at http://trac.cafu.de/browser/cafu/trunk/ ... r.cpp#L231. Just add another line to that array that matches your model (make sure you get the commas right near the end of the list), and recompile. Then it should work.

Re: New Player Model

Posted: 2010-07-28, 14:24
by bigjj13
Hi,

Works! :D :thanks:

Here are some realy good free Player Modells: mod DB

Re: New Player Model

Posted: 2010-07-28, 23:46
by Carsten
bigjj13 wrote:Here are some realy good free Player Modells: mod DB
Thanks for sharing this! - I'll definitively try some of these models when the new model editor is ready for testing...