just so that you know what I have in mind with http://trac.cafu.de/ticket/111 and http://trac.cafu.de/ticket/112, see:
http://www.digitaljuice.com/products/pr ... p?pid=1137
http://www.digitaljuice.com/products/pr ... p?pid=1138
At least some of these very nice animated effects are perferctly within the scope of the Cafu GUI system...
e.g. scrolling of translucent multi-layer overlays, straight or circular; pulsing colors, etc.
As your demo video shows, GUIs which can be tied to players, entities, stuck on walls. Means super cool ammo indicators that float next to the gun or on the gun, and deadspace style possible.
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