PBX returns

Get help with installing and running the Cafu Engine here. This forum is also for general questions and discussion of all aspects regarding the Cafu Engine.
User avatar
Shadow
Posts: 195
Joined: 2004-08-28, 06:00
Location: Minesota, USofA
Contact:

Post by Shadow » 2005-03-04, 03:45

Image
another one. i know it needs some optimizing. i know where but its only like 100 polys over what i wanted as a limit so its not that bad. gonna texture the matrix and then this. took me about 45 minutes to do the modeling
Image
PBX CONTINUES!!!
CLICK HERE!!
User avatar
Carsten
Site Admin
Posts: 2169
Joined: 2004-08-19, 13:46
Location: Germany
Contact:

Post by Carsten » 2005-03-04, 09:50

Great work, Shadow! :wohow:
If your image URL is constant (at least for a few weeks), I'd add that to http://www.ca3d-engine.de/news.php, too, if you want me to. :)
Best regards,
Carsten
User avatar
Shadow
Posts: 195
Joined: 2004-08-28, 06:00
Location: Minesota, USofA
Contact:

Post by Shadow » 2005-03-05, 00:09

yeah it is. wait until i at least try and texture it. hopefully tomorrow. i forgot to turn off oct projection so the perspective looks kinda funny.
Image
PBX CONTINUES!!!
CLICK HERE!!
User avatar
Carsten
Site Admin
Posts: 2169
Joined: 2004-08-19, 13:46
Location: Germany
Contact:

Post by Carsten » 2005-03-05, 18:54

Shadow wrote:wait until i at least try and texture it.
Okay. ;)
Best regards,
Carsten
User avatar
Shadow
Posts: 195
Joined: 2004-08-28, 06:00
Location: Minesota, USofA
Contact:

Post by Shadow » 2005-03-10, 06:03

Image
Image
been playing with my rendering system and i think im getting better. here are some shots that will be up for a while so if u want them on the news thats fine. i will hopefully get some real textures soon and make them better
Image
PBX CONTINUES!!!
CLICK HERE!!
Post Reply

Who is online

Users browsing this forum: No registered users and 5 guests