Code: Select all
git clone https://bitbucket.org/cafu/cafu.git Cafu
Added Demo zip files to:
Textures.zip to Games/DeathMatch/Textures
Worlds.zip to Games/DeathMatch/Worlds
Running the demo from the top Cafu directory with:
Code: Select all
./build/linux2/g++/release/Ca3DE/Cafu
I am also wondering if the code I pulled has the proper password for the .zip file for the SkyDomes.zip file as I have some textures not found, yet the zip file is in the root of the ~/Textures directory and the png's are in there.
Console output:
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Cafu Engine, Feb 10 2014
config.lua processed.
Warning: Failed to open ZIP archive Games/DeathMatch/Textures/TechDemo.zip
Registering archive "Games/DeathMatch/Textures/SkyDomes.zip".
Scanning cwd for all available renderers...
Scanning Libs/build/linux2/g++/release/MaterialSystem for all available renderers...
Libs/build/linux2/g++/release/MaterialSystem/libRendererCgNV2X.so ... libCg.so: cannot open shared object file: No such file or directory, FAILED - could not load the library at Libs/build/linux2/g++/release/MaterialSystem/libRendererCgNV2X.so.
Libs/build/linux2/g++/release/MaterialSystem/libRendererCgARB1.so ... libCg.so: cannot open shared object file: No such file or directory, FAILED - could not load the library at Libs/build/linux2/g++/release/MaterialSystem/libRendererCgARB1.so.
Libs/build/linux2/g++/release/MaterialSystem/libRendererNull.so ... SUCCESS - but excluded from auto-selection (Pref# 1).
Libs/build/linux2/g++/release/MaterialSystem/libRendererARBprogs.so ... SUCCESS - first supported renderer (Pref# 2200).
Libs/build/linux2/g++/release/MaterialSystem/libRendererOpenGL12.so ... SUCCESS - but no higher preference (Pref# 1000).
Reloading previously auto-selected renderer Libs/build/linux2/g++/release/MaterialSystem/libRendererARBprogs.so ...
Scanning cwd for all available sound systems...
Scanning Libs/build/linux2/g++/release/SoundSystem for all available sound systems...
Libs/build/linux2/g++/release/SoundSystem/libSoundSysOpenAL.so ... SUCCESS - first supported sound system (Pref# 1500).
Libs/build/linux2/g++/release/SoundSystem/libSoundSysNull.so ... SUCCESS - but excluded from auto-selection (Pref# 1).
Reloading previously auto-selected sound system Libs/build/linux2/g++/release/SoundSystem/libSoundSysOpenAL.so ...
Available OpenAL output devices:
1. ALSA Software [default]
2. OSS Software
Available OpenAL capture devices:
1. ALSA Capture on default [default]
2. ALSA Capture on HDA Intel [CX20561 Analog] (hw:0,0)
3. OSS Capture
Available OpenAL output devices with the ALC_ENUMERATE_ALL_EXT extension:
1. ALSA Software on default [default]
2. ALSA Software on HDA Intel [CX20561 Analog] (hw:0,0)
3. ALSA Software on HDA Intel [CX20561 Digital] (hw:0,1)
4. ALSA Software on HDA Intel [HDMI 0] (hw:0,3)
5. OSS Software
Note: Illegal Audio-MPEG-Header 0xf88e50b8 at offset 0x384.
Note: Trying to resync...
Note: Skipped 113 bytes in input.
Warning: C++ class name for entity class name "ammo_9mmAR" not found.
Warning: C++ class name for entity class name "ammo_ARgrenades" not found.
Warning: Key "ammo_buckshot" not found in table EntityClassDefs!
Warning: C++ class name for entity class name "ammo_buckshot" not found.
Warning: C++ class name for entity class name "ammo_9mmAR" not found.
Warning: Key "ammo_rpgclip" not found in table EntityClassDefs!
Warning: C++ class name for entity class name "ammo_rpgclip" not found.
Warning: C++ class name for entity class name "ammo_ARgrenades" not found.
Warning: C++ class name for entity class name "ammo_9mmAR" not found.
Warning: Key "ammo_buckshot" not found in table EntityClassDefs!
Warning: C++ class name for entity class name "ammo_buckshot" not found.
Warning: Key "ammo_rpgclip" not found in table EntityClassDefs!
Warning: C++ class name for entity class name "ammo_rpgclip" not found.
cannot open Games/DeathMatch/Worlds/BPRockB.lua: No such file or directory
Level changed on server.
OK
Connecting to 127.0.0.1:30000
(timeout 8.0 seconds)...
PCLP: Got a connection request from 127.0.0.1:33000
Player joined.
Libs/MaterialSystem/MaterialManagerImpl.cpp (369): GetMaterial("Gui/Default") returns NULL.
Load World "BPRockB".
libpng warning: Interlace handling should be turned on when using png_read_image
Warning: Could not load the bitmap at "Games/DeathMatch/Textures/SkyDomes/PK_BrightDay2_px.png".
Warning: Could not load the bitmap at "Games/DeathMatch/Textures/SkyDomes/PK_BrightDay2_py.png".
Warning: Could not load the bitmap at "Games/DeathMatch/Textures/SkyDomes/PK_BrightDay2_pz.png".
Warning: Could not load the bitmap at "Games/DeathMatch/Textures/SkyDomes/PK_BrightDay2_nx.png".
Warning: Could not load the bitmap at "Games/DeathMatch/Textures/SkyDomes/PK_BrightDay2_ny.png".
Warning: Could not load the bitmap at "Games/DeathMatch/Textures/SkyDomes/PK_BrightDay2_nz.png".
libpng warning: Interlace handling should be turned on when using png_read_image
libpng warning: Interlace handling should be turned on when using png_read_image
libpng warning: Interlace handling should be turned on when using png_read_image
libpng warning: Interlace handling should be turned on when using png_read_image
libpng warning: Interlace handling should be turned on when using png_read_image
libpng warning: Interlace handling should be turned on when using png_read_image
Warning: Could not load the bitmap at "Games/DeathMatch/$lightmap".
Warning: Could not load the bitmap at "./file-not-found".
Warning: Could not load the bitmap at "Games/DeathMatch/Models/Weapons/Beretta/Shotgun_v_arm1_diff.png".
OK