Flatten tool not working right?
Posted: 2015-01-06, 15:09
This is my first post ever on these forums, so... Hi everyone
I just downloaded Cafu last night to check it out, and have to say I'm pretty impressed! All the tools seem very straight-forward, and within a short period of time I was able to throw together a basic little level (well, really a room with some patch/bezier surfaces, some lights and a small terrain area outside.
Being a creative type, it's always nice to find an engine where the creator(s) have built an intuitive editor where you can just open it up and start going, and everything works pretty much as you'd expect it to, or requires very little "fiddling" to figure out.
It's amazing how many engines (even some of the AAA ones) can't seem to get this part right, and provide an editing environment that is cumbersome and unintuitive to use.
So, kudos on that!
I haven't dug into more advanced things yet, but I intend to later today (have work soon).
I am running into a problem with terrain, however. The Flatten tool isn't doing what it's described to in the documentation. Rather than flattening all areas to an "average" height, it's lowering everywhere beneath the brush down to 0 height (black on the heightmap), so it's acting more like a fast lowering tool, than a flattening tool.
Is there a problem with this tool, or is there some trick to using it?
Thanks for any help!
I just downloaded Cafu last night to check it out, and have to say I'm pretty impressed! All the tools seem very straight-forward, and within a short period of time I was able to throw together a basic little level (well, really a room with some patch/bezier surfaces, some lights and a small terrain area outside.
Being a creative type, it's always nice to find an engine where the creator(s) have built an intuitive editor where you can just open it up and start going, and everything works pretty much as you'd expect it to, or requires very little "fiddling" to figure out.
It's amazing how many engines (even some of the AAA ones) can't seem to get this part right, and provide an editing environment that is cumbersome and unintuitive to use.
So, kudos on that!
I haven't dug into more advanced things yet, but I intend to later today (have work soon).
I am running into a problem with terrain, however. The Flatten tool isn't doing what it's described to in the documentation. Rather than flattening all areas to an "average" height, it's lowering everywhere beneath the brush down to 0 height (black on the heightmap), so it's acting more like a fast lowering tool, than a flattening tool.
Is there a problem with this tool, or is there some trick to using it?
Thanks for any help!