I downloaded the source files, and compiled them on Debian 7 with simply running "scons -j 4"
After building was complete, i checked out the files (/Cafu/build/linux2/g++/release) and tried to run /Ca3DE/Cafu, but it gave me an error stating the gamelibs were empty.
After having enabled the "profile" build and putting 'GameLibs = ["DeathMatch"]' in my CompilerSetup.py, it still gave the same error (after recompiling of course)
I saw a thread on here via Google saying that someone else had the same problem, but he had to "put Cafu.exe in the root folder". I tried putting the Cafu launcher in the release folder rather than the Ca3DE subfolder, but it didn't change anything.
How do i fix this?
![Image](http://i.imgur.com/18woXDf.png)