Absurdly primitive question (and maybe documentation suggestion)
Posted: 2016-07-19, 03:46
Hi.
I set up Cafu from Git relatively painlessly on Debian Linux. I am able to load the executables.
I'm a total beginner with Cafu (and Lua, for that matter), so prepare for a stupid question: what file represents a game? The manual starts with "how to build maps" and not "how to create a game" or "how to run a game."
I'd like to try DeathMatch without downloading a three-year-old version of Cafu just for that purpose. The Git source put a DeathMatch directory on my system, but I see no way to launch the actual game. Loading Cafu works, but the GUI has a disabled Load Game button. I can select New Game and choose a map, but then Go does ... nothing at all?
How can I actually launch DeathMatch? Do I have to compile it myself, which would require ... something? I say that because the User Manual here (http://docs.cafu.de/) doesn't have a section called "compile a game" or "package a game" or "launch a game" anywhere? A search via Google (and its various competitors) also fails to find that information. Maybe a simple document outlining the whole "from concept to packaging the game and letting people play" tutorial would be a good idea?
Thanks.
Carl
I set up Cafu from Git relatively painlessly on Debian Linux. I am able to load the executables.
I'm a total beginner with Cafu (and Lua, for that matter), so prepare for a stupid question: what file represents a game? The manual starts with "how to build maps" and not "how to create a game" or "how to run a game."
I'd like to try DeathMatch without downloading a three-year-old version of Cafu just for that purpose. The Git source put a DeathMatch directory on my system, but I see no way to launch the actual game. Loading Cafu works, but the GUI has a disabled Load Game button. I can select New Game and choose a map, but then Go does ... nothing at all?
How can I actually launch DeathMatch? Do I have to compile it myself, which would require ... something? I say that because the User Manual here (http://docs.cafu.de/) doesn't have a section called "compile a game" or "package a game" or "launch a game" anywhere? A search via Google (and its various competitors) also fails to find that information. Maybe a simple document outlining the whole "from concept to packaging the game and letting people play" tutorial would be a good idea?
Thanks.
Carl