Get help with installing and running the Cafu Engine here. This forum is also for general questions and discussion of all aspects regarding the Cafu Engine.
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Stephen
- Posts:75
- Joined:2006-05-01, 06:34
- Location:Australia
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Anti Aliasing
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by Stephen » 2006-05-01, 07:00
Does Ca3DE support Anti-aliasing? I haven't seen any settings for this in the console and in the main configuration menu. Are there any plans to support AA in the future?
This map's terrain looks jagged at the top, and AA would make it look a lot more realistic...
-Stephen
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Thrawn
- Posts:302
- Joined:2004-08-30, 10:38
- Location:NRW, Germany
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Contact:
Post
by Thrawn » 2006-05-01, 10:12
Welcome to the forums
Ca3DE supports anti aliasing but you have to turn it on in your graphic cart settings and not in Ca3DE.
For example
here is a picture showing anti-aliasing in Ca3DE.
Last edited by
Thrawn on 2006-05-01, 12:33, edited 1 time in total.
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Carsten
- Site Admin
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- Location:Germany
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Post
by Carsten » 2006-05-01, 10:35
Future versions will also be able to activate AA via a game menu. Until then, please see Thrawns reply.
Best regards,
Carsten
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Sindwiller - Posts:108
- Joined:2006-04-14, 21:11
- Location:Zürich, Switzerland
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by Sindwiller » 2006-05-01, 12:58
Actually, a CA3DE doest handle AA. The 3D-API (OpenGL, DirectX) does that.
Wfr, Sindwiller
Im Working on:
- Some Linux Bash-Scripts for installing stuff. Dont ask further questions, because i can't explain that more simple ^^
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