Another newbie Multiplayer Question
Can someone carry me through the steps to connect from a client to a server using the CA3dDemo?
I do not need to know the network infrastructure part just the Game-Specific steps.
I am able to ping the server using the included Ping Server button but once the program launches there is no interaction between the two machines.
Thanks
I do not need to know the network infrastructure part just the Game-Specific steps.
I am able to ping the server using the included Ping Server button but once the program launches there is no interaction between the two machines.
Thanks
Re: Another newbie Multiplayer Question
Can you please describe in more detail what this means?desirefx wrote: but once the program launches there is no interaction between the two machines.
Does the remote client (in client-only mode) properly load the world of the server? Are there any error messages?
Also please note that normally all players try to spawn in the same spatial location. That means that when the "Press FIRE (left mouse button) to respawn!" message appears, you first have to press FIRE on one client, move it some distance to clear the respawn spot, then you can press FIRE on the other client. Note the the clients are invisible to each other before FIRE has been pressed.
Does that help?
If not, please give as much detail as possible, like error messages, whatever else you seen on the screen, etc.
Best regards,
Carsten
Carsten
Ah, and this is while the server is running a world different than Kidney (e.g. the TechDemo), right?desirefx wrote:The client does no load the world of the server, it loads the default Kidney world.
Are you sure that you have set the runmode to "Client only" in the upper part of the dialog?
(The engine would not start at all in "Client only" mode if it was unable to contact the server, because only the server tells the client which world it should load. The client cannot guess. However, in contrast, in the default "Both Client and Server" mode, a "built-in" server is started besides the client that tells the client to load the world that is given at the bottom of the dialog. )
Best regards,
Carsten
Carsten
Yes, well, you're right, you've found a bug... I'm very sorry about it.
I've already fixed it in the latest version, but it is currently a bit difficult to ship a fixed Ca3DE.exe, too.
Would it be possible for you to use the older Demo for your networking sessions until I release the next Demo and/or SDK
My plans are to update the Demo and SDK the latest at 2007-January-01, the SDK maybe even earlier, depending on my current development progress.
I've already fixed it in the latest version, but it is currently a bit difficult to ship a fixed Ca3DE.exe, too.
Would it be possible for you to use the older Demo for your networking sessions until I release the next Demo and/or SDK
My plans are to update the Demo and SDK the latest at 2007-January-01, the SDK maybe even earlier, depending on my current development progress.
Best regards,
Carsten
Carsten
Okay, desirefx, I'll see to send you a fixed Ca3DE.exe that's compatible with the last SDK - what is Subversion revision control good for after all?
Just give me a fews days to complete something else first.
If you don't have received a fixed file by Tuesday next week, please send me a reminder.
(Hope that's soon enough?)
Just give me a fews days to complete something else first.
If you don't have received a fixed file by Tuesday next week, please send me a reminder.
(Hope that's soon enough?)
Best regards,
Carsten
Carsten
tku Carsten,
You are a life saver. If you want a little info about my proj you can visit
http://www.digitalincubator.net/lime_howard.html
Nigel
You are a life saver. If you want a little info about my proj you can visit
http://www.digitalincubator.net/lime_howard.html
Nigel
Okay, please pick up the fixed Ca3DE.exe file at http://carsten.ca3de-community.de/tempStuff/Ca3DE.exe
Please just replace the Ca3DE.exe file that came with the September 2006 SDK with this file, but make sure to backup the old file first!
The easiest way to accomplish this is probably to rename the existing Ca3DE.exe to something else, e.g. Ca3DE_backup.exe, and then copy the above file into its place.
Also please note that I have not tested the new file, so please let me know it it does/doesn't work.
Please just replace the Ca3DE.exe file that came with the September 2006 SDK with this file, but make sure to backup the old file first!
The easiest way to accomplish this is probably to rename the existing Ca3DE.exe to something else, e.g. Ca3DE_backup.exe, and then copy the above file into its place.
Also please note that I have not tested the new file, so please let me know it it does/doesn't work.
Best regards,
Carsten
Carsten
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