when I try to run the Ca3DE executable on my fedora 6 system (geforce 6600 with most recent drivers, athlon xp 2200+ and 1.5 gb ram), it crashes after opening a window. I moved the libRender*.so files one by one as they were chosen from their directory to try the next one, but it aborted with all render libraries. I also tried windowed mode but nothing worked.
As there are no symbols in the executable and libraries, this is the only thing, gdb showed as backtrace (if it helps ):
Code: Select all
#0 0x007a0402 in __kernel_vsyscall ()
#1 0x00129d40 in raise () from /lib/libc.so.6
#2 0x0012b591 in abort () from /lib/libc.so.6
#3 0x0089d277 in __cxa_call_unexpected () from /usr/lib/libstdc++.so.5
#4 0x0089d2c4 in std::terminate () from /usr/lib/libstdc++.so.5
#5 0x0089d436 in __cxa_throw () from /usr/lib/libstdc++.so.5
#6 0x0808d8e8 in std::basic_streambuf<char, std::char_traits<char> >::xsputn ()
#7 0x0804feca in std::basic_streambuf<char, std::char_traits<char> >::xsputn ()
#8 0x0804f0ae in std::basic_streambuf<char, std::char_traits<char> >::xsputn ()
#9 0x00116f2c in __libc_start_main () from /lib/libc.so.6
#10 0x0804dd61 in std::basic_streambuf<char, std::char_traits<char> >::xsputn ()