Upcoming September 2008 release - RCs available!
Posted: 2008-08-21, 20:13
Hi all,
I'm happy to announce that the first release candidate (RC1) of the upcoming September 2008 release is now available at http://www.ca3d-engine.de/files/Ca3DE-8 ... -win32.zip (roughly 270 MB).
[EDIT: RC1 is no longer available as it has been replaced by a more current release. See the last post in this thread and newer posts in general for the latest release.]
The release candidates will be updated until September 1st, and unless severe errors are found until then, the last release candidate will be turned into the final release on the same day, and be renamed to "September 2008 (8.09) release".
This release is especially important for mappers, as it addresses many glitches and usability enhancements in the Ca3DE World Editor CaWE. The most important change is that we now don't rely on the OpenGL picking (left-click selection in the 3D view) any more, but provide a complete driver-independent solution that works faster and above all much more reliable, especially on computers with ATI/AMD graphics boards and drivers.
Over a dozen other items have been addressed, too - I'll post a complete list later. Right now, I'm headed for the Games Convention in Leipzig, Germany - a report about which I'll post here when I'm back next week!
Please make a map everyone, test CaWE thoroughly, and let me know what you think!
I'll spend the entire next week on bug-fixes and more usability enhancements in CaWE, so please send me everything that you think needs addressing!
Important notes about the RC1:
I'm happy to announce that the first release candidate (RC1) of the upcoming September 2008 release is now available at http://www.ca3d-engine.de/files/Ca3DE-8 ... -win32.zip (roughly 270 MB).
[EDIT: RC1 is no longer available as it has been replaced by a more current release. See the last post in this thread and newer posts in general for the latest release.]
The release candidates will be updated until September 1st, and unless severe errors are found until then, the last release candidate will be turned into the final release on the same day, and be renamed to "September 2008 (8.09) release".
This release is especially important for mappers, as it addresses many glitches and usability enhancements in the Ca3DE World Editor CaWE. The most important change is that we now don't rely on the OpenGL picking (left-click selection in the 3D view) any more, but provide a complete driver-independent solution that works faster and above all much more reliable, especially on computers with ATI/AMD graphics boards and drivers.
Over a dozen other items have been addressed, too - I'll post a complete list later. Right now, I'm headed for the Games Convention in Leipzig, Germany - a report about which I'll post here when I'm back next week!
Please make a map everyone, test CaWE thoroughly, and let me know what you think!
I'll spend the entire next week on bug-fixes and more usability enhancements in CaWE, so please send me everything that you think needs addressing!
Important notes about the RC1:
- This is a Release Candidate, not the final demo. The final demo will have additional bugs fixed and improvements.
- Minimum System Requirements: 1 GB main RAM, 256 MB video (GPU) RAM.
- There are a few known issues (Linux version not yet available). To be fixed next week, along with the Linux release.
- I'll post a list with new features since the last release during this week.
- The above link will only work as long as the RC1 is current, which however is to be expected short-lived and to be updated/replaced soon. If you find the link not working, check for more recent RCs or the final release of the Ca3D-Engine demo.