Problem with screen resolution

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rmn_rmn
Posts: 5
Joined: 2010-07-09, 07:40

Problem with screen resolution

Post by rmn_rmn » 2010-07-15, 13:31

Hello everyone :)
I face a bug with changing the resolution of the screen. When I run the engine I change the default 1024*768 to 1600*1200 (my display has 1440*900), then I quit the game according to the instructions but after running again it remains 1024*768. I tried to set another resolution but it also failed. What should I do? :?:
P.S. I run WinXP x64, latest Ca3D.

Thanks in advance,
Roman.
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Carsten
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Joined: 2004-08-19, 13:46
Location: Germany
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Re: Problem with screen resolution

Post by Carsten » 2010-07-15, 15:41

Hi,
rmn_rmn wrote: I face a bug with changing the resolution of the screen. When I run the engine I change the default 1024*768 to 1600*1200 (my display has 1440*900), then I quit the game according to the instructions but after running again it remains 1024*768.
This is probably because setting the other resolution failed.
I tried to set another resolution but it also failed. What should I do? :?:
I don't know for sure, but probably your display driver supports no screen resolution from the Main Menus list other than 1024 * 768. Have you tried adding another line for 1440 * 900 to http://trac.cafu.de/browser/cafu/trunk/ ... cgui#L1159 ? That is, try adding

Code: Select all

VideoOptionsDialog.Frame.ScreenResChoice:Append(" 1440 x 990");
to the above mentioned file.

If that works, the next problem is probably that the aspect ratio is mismatching, because 1024 * 768 is 4:3 while 1440 * 900 is 16:10, but we'll look into that when setting 1440 * 900 basically works. ;)
Best regards,
Carsten
rmn_rmn
Posts: 5
Joined: 2010-07-09, 07:40

Re: Problem with screen resolution

Post by rmn_rmn » 2010-07-15, 19:33

Have you tried adding another line for 1440 * 900 to http://trac.cafu.de/browser/cafu/trunk/ ... cgui#L1159 ?


Thank you very much :) Worked perfectly. 8)

Regards,
Roman.
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