
Thanks,
Gregory Resh
Can you please run Cafu.exe from the command line, and post the results here?miyuki_hf wrote:If I try to start Cafu.exe or CaWE.exe, it begins to start, but then states "Could not find a renderer that is supported by your system".
Yes. Here is a rough outline how it should look like:miyuki_hf wrote:Since I am new, I believe you mean run from CMD?
D:\Dev\Cafu> Cafu.exe
Cafu Engine, Dec 6 2010
config.lua processed.
Scanning cwd for all available renderers...
Scanning Libs/build/linux2/g++/debug/MaterialSystem for all available renderers...
Libs/build/linux2/g++/debug/MaterialSystem/libRendererCgARB1.so ... SUCCESS - first supported renderer (Pref# 2100).
Libs/build/linux2/g++/debug/MaterialSystem/libRendererNull.so ... SUCCESS - but excluded from auto-selection (Pref# 1).
Libs/build/linux2/g++/debug/MaterialSystem/libRendererOpenGL12.so ...
Libs/MaterialSystem/RendererOpenGL12/RendererImpl.cpp (92): Entering RendererImplT::IsSupported().
Libs/MaterialSystem/RendererOpenGL12/RendererImpl.cpp (108): GL_VERSION string is "2.1.2 NVIDIA 173.14.22".
Libs/MaterialSystem/RendererOpenGL12/RendererImpl.cpp (116): GL_ARB_multitexture_AVAIL==1.
SUCCESS - but no higher preference (Pref# 1000).
Libs/build/linux2/g++/debug/MaterialSystem/libRendererCgNV2X.so ... SUCCESS - but no higher preference (Pref# 2000).
Libs/build/linux2/g++/debug/MaterialSystem/libRendererARBprogs.so ... SUCCESS - higher preference renderer (Pref# 2200).
Reloading previously auto-selected renderer Libs/build/linux2/g++/debug/MaterialSystem/libRendererARBprogs.so ...
This might be the root of the problem, but this is also what I can barely help you with.In CMD, I get an access denied when attempting to run the .exe.
This should work (prefer the latest binary release, currently from 2010-12-21).Also I have tried both Ca3D-Engine 9.06, and the 2010 bin, getting about the same kind of rendering errors. I am using a Toshiba satellite laptop, running Windows 7 64-bit. I think it was important to also mention I have "Mobile Intel(R) 4 Series Express Chipset Family", and I am not sure if it supports OpenGL.
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