Simple sphere
Posted: 2012-06-19, 20:20
Hello,
i implemented a sky shader in Cafu however it need to be applied onto a sphere, i tried to make one using CaWe sphere brush but got the error "Stopped by leak", tried bezier patch and it work but the sky look bad (due to the shape), i thought i could use a model but it seem a bit overkill... is there something i could use to build it from scratch using the engine methods? looked at the documentation but a bit overwhelmed by it atm
Also, when i tested the shader with a bezier patch i could not delete the skybox due to the leak error, even if the world was inside the sphere, is there any way to get rid of the skybox and replace it by something else?
i implemented a sky shader in Cafu however it need to be applied onto a sphere, i tried to make one using CaWe sphere brush but got the error "Stopped by leak", tried bezier patch and it work but the sky look bad (due to the shape), i thought i could use a model but it seem a bit overkill... is there something i could use to build it from scratch using the engine methods? looked at the documentation but a bit overwhelmed by it atm
Also, when i tested the shader with a bezier patch i could not delete the skybox due to the leak error, even if the world was inside the sphere, is there any way to get rid of the skybox and replace it by something else?