Server on Raspberry Pi
Posted: 2012-08-12, 08:35
First of all sorry for Google translate
I'm working on a project in the third person shooter. The project is planned as a small, TPS MMO. The game will take place on the maps of average size. The maximum online players on a map : 20, and near 100 monsters in one time. Game server (a console application for Linux / FreeBSD) will be placed on dedicated or virtual servers. As a game engine is considered Cafu.
There is a crazy idea: For servers using minicomputers "Raspberri PI" (700 mHz APM cpu SoC, 256 ram, SD-card, Ethernet, with Android / ARM Ubuntu / ARM Debian OS)!
Hence the question: Is it possible to compile the engine under the ARM processors? It is natural that possible, but how much need to work to do this?
about Raspberry PI
https://www.google.ru/search?q=raspberry%20pi
I'm working on a project in the third person shooter. The project is planned as a small, TPS MMO. The game will take place on the maps of average size. The maximum online players on a map : 20, and near 100 monsters in one time. Game server (a console application for Linux / FreeBSD) will be placed on dedicated or virtual servers. As a game engine is considered Cafu.
There is a crazy idea: For servers using minicomputers "Raspberri PI" (700 mHz APM cpu SoC, 256 ram, SD-card, Ethernet, with Android / ARM Ubuntu / ARM Debian OS)!
Hence the question: Is it possible to compile the engine under the ARM processors? It is natural that possible, but how much need to work to do this?
about Raspberry PI
https://www.google.ru/search?q=raspberry%20pi