Problem with making the game on win7 x64

Get technical support about the C++ source code and about Lua scripts for maps, entities, GUIs, the console, materials, etc. Also covered are the Cafu libraries and APIs, as well as compiling, linking, and the build system.
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Carsten
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Re: Problem with making the game

Post by Carsten » 2010-04-14, 01:20

Hi BigJJ,
bigjj13 wrote:it complied it!
That's good news - great to hear that!! :wohow:
But Im not able to run.
Well, why??
Note that you must still be in the same top-level directory as for the compilation, and call Cafu.exe just as described at http://www.cafu.de/wiki/cppdev:gettings ... w_programs e.g.

Code: Select all

D:\Cafu> build\win32\vc9\release\Ca3DE\Cafu.exe
The Log is attached.
Thanks, it looks very well - no errors. ;-)
Did you achieve this with the --ignore-errors flag in the fourth step above? Or one of the other steps?
Here is an aditional information:

PS C:\Cafu-src-r39\build\win32\vc9\release> dir
This looks ok, but as mentioned above, you shouldn't "cd" into that directory; rather run the .exe files from the top directory.
Best regards,
Carsten
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bigjj13
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Re: Problem with making the game on win x64

Post by bigjj13 » 2010-04-17, 08:49

HI,

It works now, :D
Thank you very much for that great help.

BigJJ
BigJJ -- SG-O
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bigjj13
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Re: Problem with making the game on win x64

Post by bigjj13 » 2010-04-18, 09:40

Hi,
here is the solution for all people with the same problem:

1. extract the Cafu source code

2. install python 2.6 and SCons 1.3.0.d20100404

3. extract the Cafu-src-edit-x64.zip into the Cafu root direction
  • Example: C:\Cafu-src-r39
4. extract the scons-1.3.0.d20100404-edit-x64.zip into the python 2.6 root direction
  • Example: C:\Python26
5. run Cmd.exe

Type:

Code: Select all

>cd "C:\Cafu-src-r39
>
>C:\Python26\scons -Q
Now it should work.

BigJJ
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BigJJ -- SG-O
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Carsten
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Re: Problem with making the game on win x64

Post by Carsten » 2010-04-18, 21:11

Dear BigJJ,
thank you very much for your feedback! :thanks:

It's great that we were able to cover this (somewhat unusual) case thoroughly and fix the related issues! I'm looking forward to the next release of SCons, with which most or even all of these special measures should not be necessary. :D :up:
Best regards,
Carsten
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Carsten
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Re: Problem with making the game on win7 x64

Post by Carsten » 2010-05-05, 21:26

Final note:
A new version of SCons has been released that should fix all problems that have been reported in this thread, and thus everything should now work just as documented.

If there are still problems with compiling Cafu, please start a new thread or post your follow-up at New SCons release 1.3.0.d20100505 is now available.

:up:
Best regards,
Carsten
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