Connection to the Player Model Joints
Posted: 2011-01-23, 11:12
I have a little Question is it Posibile to get an set the (x,y,z) Joints of the Player Model (Then is it Posible aviable to Use the Kinect in the Games or making new Moves of the Players by creating a LUA file, ...)?
I think thats is Logical a solution of doing this in the MOD but i dont find any traces of the Joints in the currient Headers, only the way of moving the Player by setting the Mouse Motions and the Key Actions...
I hope ther are posibilitis...
MfG volto
I think thats is Logical a solution of doing this in the MOD but i dont find any traces of the Joints in the currient Headers, only the way of moving the Player by setting the Mouse Motions and the Key Actions...
I hope ther are posibilitis...
MfG volto