In Deatmatch.cpp CreateBaseEntityFromMapFile() i wrote
TYPEID_TEAMSPAWN is defined in enum EntityTypeIDsif (strcmp(MapFileName, "TeamSpawn_Red" )==0) return new EntTeamSpawnT (TYPEID_TEAMSPAWN , ID, MapFileID, Team_Red, EF, Origin);
if (strcmp(MapFileName, "TeamSpawn_Blue" )==0) return new EntTeamSpawnT (TYPEID_TEAMSPAWN , ID, MapFileID, Team_Blue, EF, Origin);
In the .fdg file i wrote
But when i load a map with a TeamSpawn Entity( i edided Kidney so there is just 1 InfoPlayerStart, the rest TeamSpawn Red or TeamSpawn Blue), ca3d prints as debug messages://New for Team Spawn
@BaseClass size(-16 -16 -16, 16 16 16) color(0 200 255) base(Angles) = Spawn []
//My Entitiy Team Spawns
@PointClass base(Spawn) = TeamSpawn_Red : "Team Spawn Red" []
@PointClass base(Spawn) = TeamSpawn_Blue : "Team Spawn Blue" []
This is for EntityID 6,13,14,15,17Client Warning: EntityManager.cpp L471: EngineEntities[EntityID] = NULL
What should i do