I made a MUD, a text-based MMORPG. Now, I'd like to patch graphics over it.
1) Is it possible to write the guns to swords & co?
2) Do you need Lua (no knowlegde about it at all) or is c/c++ enough (medium knowledge)
3) Will it be easy and take much time or difficult and short time?
4) How to get the player position?
welcome to the Cafu forums!
Please have a look at the Cafu documentation, e.g. starting at http://www.cafu.de/developers
This will probably answer most of your questions. If it doesn't, please come back here and ask again.
Also, please have a look at http://catb.org/~esr/faqs/smart-questions.html in order to help us to help you.
Thanks for the reply, but i really checked out the wiki and develping page here. There I didn't find the answer, and yes, I used the search. I don't want to know how to do it (yet ), I just want to know how to BEGIN with the work and it's possibilities.
I don't want to search long hours to realize then that there isn't any possibility to do that I want to do. The most important question for me is the second one: In the wiki is written that you CAN script with lua, but not that it's needed to make a game. And that's my question:
Is it enough to know the c-languages or do you NEED lua?
Well, indeed, from a technical point of view, it is "enough" to know C++, and the use of Lua is not a strict requirement for making a game.cwriter wrote:Is it enough to know the c-languages or do you NEED lua?
However, learning Lua is easy, and you will certainly not regret it.
While everything can theoretically be done in pure C++, doing the same in a Lua script might be much faster and much easier (that's the whole point of it, mind you).
So I suggest that you have a look into it, it's time well spent. Our scripting reference index page http://api.cafu.de/scripting/ might serve as a starting point.
Users browsing this forum: No registered users and 1 guest