A forum about everything related to the Cafu World Editor CaWE: mapping, editing, scripting, making GUIs and fonts, using the BSP, PVS and Light compilers.
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Joined:2015-01-06, 14:59

Post by Wolfsong73 » 2015-01-08, 19:31

Hello all,

So, I did some searching, and was surprised to not find any reference to this question..

What is the scale of the grid units in Cafu? Is it in Meters, Centimeters, etc?

How many units tall would the standard/default character model be, etc?

I'm looking to create a map, and it occurred to me that I have no idea how to scale things, other than eyeballing and guesstimating.

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Joined:2004-08-19, 13:46

Re: Scale?

Post by Carsten » 2015-01-08, 20:31

Hi Wolfsong73,

at this time, one unit is one inch: 1 unit == 2.54 cm == 1 inch

Our player character (its bounding-box) has a total height of 72 units, and its eyes are 68 units above its bottom.

In the future, maps are indeed be intended to be "unit-less". That is, it will then be up to the map designer to decide if one unit is 1mm, 1cm, 1m, 1 inch, 1 foot, 1 lightyear, whatever. Everything else will then be up to the mapper to design accordingly. But that is the future. Right now, it's 1 inch. :up:
Best regards,
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