Hi
I have looked at this engine, and it looks nice.
I got some questions, before I start out to make my own game
1. When I have created my Ca3D game, Do my game then need Ca3D or do I actually create a Standalone game?
2. I am familiar with HL/UT making (mapping), would it be easily possible for me to create own games?
New, can I make a game?
Hi and welcome
Before i answer your questions make sure to use use the correct terminus ! I think you mean "mod" or "modification" instead of "game", since this can be a bit confusing..
Ca3D is the engine, the core to control/render and manage all the content you can create.
Custom made content can be used through the "mod" ability, similiar to other (comercial) engines, but here you have a really direct support to the developer
1. Yes and no
If you use the basic free license, you can create a mod which of course requires all basic ca3D files but your content will be present in the mod folder. So its not standalone.
Anyway for real developer who need absolute control of all, and want the scource code of the engine , there is an option to get the comercial license.
With this you can do what you want, and this also includes to create a standalone version if you are able to do
2. Again the term "game" is very wide. You can not create "games" with UT or HL but "mods", since you only change very aspects of the original games !
If you are familiar with mapping then you will have no problems with Ca3D, since the world editor is based on the Hl Editor"hammer" workflow.
Creating maps is somehow different to creating an entire mod
We always like to hear from other people who have ideas or improvements to tell !
Currently the developer team is focusing on a techdemo. This process will give us a good overview of the entire workflow from planing a mod up to the end. So we can find and fix flaws and add ne features or improve current ones.
Before i answer your questions make sure to use use the correct terminus ! I think you mean "mod" or "modification" instead of "game", since this can be a bit confusing..
Ca3D is the engine, the core to control/render and manage all the content you can create.
Custom made content can be used through the "mod" ability, similiar to other (comercial) engines, but here you have a really direct support to the developer
1. Yes and no
If you use the basic free license, you can create a mod which of course requires all basic ca3D files but your content will be present in the mod folder. So its not standalone.
Anyway for real developer who need absolute control of all, and want the scource code of the engine , there is an option to get the comercial license.
With this you can do what you want, and this also includes to create a standalone version if you are able to do
2. Again the term "game" is very wide. You can not create "games" with UT or HL but "mods", since you only change very aspects of the original games !
If you are familiar with mapping then you will have no problems with Ca3D, since the world editor is based on the Hl Editor"hammer" workflow.
Creating maps is somehow different to creating an entire mod
We always like to hear from other people who have ideas or improvements to tell !
Currently the developer team is focusing on a techdemo. This process will give us a good overview of the entire workflow from planing a mod up to the end. So we can find and fix flaws and add ne features or improve current ones.
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