I just improved the (wire-frame) rendering code of the CaWE "Edit Vertices" (Morph) tool. It now also renders the normally "invisible" lines, in a shade of gray that is slightly darker than the other lines (which are white). (Before, these lines were not rendered at all.) This change makes the spatial structure of the morphed solid much better visible. The updated code will be included with the next release.
http://images.ca3de-community.de/main.p ... temId=1031
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