When a brush is selected, the reddish tint is provided by an "overlay" material that is rendered on top of the normal material.
That overlay material is defined in file CaWE/res/CaWE.cmat, which in turn refers to CaWE/res/Overlay.png. Please make sure that both of these files are in their proper location; this should fix your problem.
Yeah, that overlay was missing. The problem is now fixed.
Regarding opening the TechDemo map, are you seeing
bug 47? If that is the problem (32-bit CaWE on 64-bit Windows), if you wait long enough (about 5 Minutes on my 64-bit Win7), the TechDemo map eventually opens normally.
Mmm...i don't think so, i'm using win7 32, and one of the latest AMD processors. The map, a 17.5 MB plain-text file loads in about ~20 seconds when I open it in Notepad, for example. I know it's not the same, there are a lot of calculations done by CaWE when a map is opening, but i never managed to open it. It seems like it crashes when it reaches, like, 99% of the progress bar. I don't know, i'm not desperate trying to open that map, but maybe there's a possible bug with large maps, even in 32 bit Windows.
The current solution (or work-around) for decals is to create "flat" Bezier Patches and apply a (partially) translucent material to them.
LOL, I actually thought about doing it that way.
Thanks 4 your fast reply.
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