I was just wondering if there was any way to kill the player instantly when he hits a layer or object or something. I'm a noob at this stuff so I don't know if I'm missing something in the entities list or whatever.. I want to be able to kill the player if he falls off the edge of the map and goes a certain distance downwards.
Any help would be great! Never used Cafu untill today after I discovered how much money it would cost to licence UDK
Heh, I like Unreal3, but UDK is too limited to do what I want so I'd have to buy the commercial license... which I couldn't possibly afford.
I'm not too good with the scripting stuff, I have no idea how to and no real interest in it.. I suppose i'm gunna have to learn it if I wanna make games though, darn.
Yeah I would much rather use Cafu for game developing, can't wait for a future release of it (whenever that comes out).
Anyway, the script you talk about is in Lua right? I thought I was missing some sort of collision option in the properties or something..
There's a new stable release of Cafu on the way which brings in a new animation system, once that comes out the next major release will have a new graphics engine.
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