I have the next output in the terminal and see only window with black background with small mouse pointer:
Code: Select all
$ build/linux2/g++/release/Ca3DE/Cafu
Cafu Engine, Mar 11 2014
config.lua processed.
Warning: Failed to open ZIP archive Games/DeathMatch/Textures/TechDemo.zip
Registering archive "Games/DeathMatch/Textures/SkyDomes.zip".
Scanning cwd for all available renderers...
Scanning Libs/build/linux2/g++/release/MaterialSystem for all available renderers...
Libs/build/linux2/g++/release/MaterialSystem/libRendererCgNV2X.so ... SUCCESS - first supported renderer (Pref# 2000).
Libs/build/linux2/g++/release/MaterialSystem/libRendererARBprogs.so ... SUCCESS - higher preference renderer (Pref# 2200).
Libs/build/linux2/g++/release/MaterialSystem/libRendererOpenGL12.so ... SUCCESS - but no higher preference (Pref# 1000).
Libs/build/linux2/g++/release/MaterialSystem/libRendererCgARB1.so ... SUCCESS - but no higher preference (Pref# 2100).
Libs/build/linux2/g++/release/MaterialSystem/libRendererNull.so ... SUCCESS - but excluded from auto-selection (Pref# 1).
Reloading previously auto-selected renderer Libs/build/linux2/g++/release/MaterialSystem/libRendererARBprogs.so ...
Scanning cwd for all available sound systems...
Scanning Libs/build/linux2/g++/release/SoundSystem for all available sound systems...
Libs/build/linux2/g++/release/SoundSystem/libSoundSysFMOD3.so ... SUCCESS - first supported sound system (Pref# 1000).
Libs/build/linux2/g++/release/SoundSystem/libSoundSysNull.so ... SUCCESS - but excluded from auto-selection (Pref# 1).
Libs/build/linux2/g++/release/SoundSystem/libSoundSysOpenAL.so ... SUCCESS - higher preference sound system (Pref# 1500).
Reloading previously auto-selected sound system Libs/build/linux2/g++/release/SoundSystem/libSoundSysOpenAL.so ...
Available OpenAL output devices:
1. ALSA Software [default]
2. OSS Software
Available OpenAL capture devices:
1. ALSA Capture on default [default]
2. ALSA Capture on HDA Intel [ALC662 rev1 Analog] (hw:0,0)
3. ALSA Capture on Venus USB2.0 Camera [USB Audio] (hw:2,0)
4. OSS Capture
Available OpenAL output devices with the ALC_ENUMERATE_ALL_EXT extension:
1. ALSA Software on default [default]
2. ALSA Software on HDA Intel [ALC662 rev1 Analog] (hw:0,0)
3. ALSA Software on HDA NVidia [HDMI 0] (hw:1,3)
4. ALSA Software on HDA NVidia [HDMI 0] (hw:1,7)
5. ALSA Software on HDA NVidia [HDMI 0] (hw:1,8)
6. ALSA Software on HDA NVidia [HDMI 0] (hw:1,9)
7. OSS Software
Warning: Lua script "Games/DeathMatch/GUIs/MainMenu/MainMenu_main.cgui" could not be loaded
(Games/DeathMatch/GUIs/MainMenu/MainMenu_init.cgui:29: bad argument #1 to 'new' (unknown class name "ListBoxT")).
Warning: No root window set for GUI "Games/DeathMatch/GUIs/MainMenu/MainMenu_main.cgui"!
GUI "Games/DeathMatch/GUIs/MainMenu/MainMenu_main.cgui" not registered due to GuiImplT::InitErrorT exception.
Warning: Lua script "Err=gui:new('WindowT'); gui:SetRootWindow(Err); gui:activate(true); gui:setInteractive(true); gui:showMouse(false); Err:set('rect', 0, 0, 640, 480); Err:set('textScale', 0.8); Err:set('text', 'Error loading MainMenu_main.cgui,\nsee console <F1> for details.');" could not be loaded
([string "Err=gui:new('WindowT'); gui:SetRootWindow(E..."]:1: attempt to call method 'set' (a nil value)).
Warning: Lua script "Games/DeathMatch/GUIs/Console.cgui" could not be loaded
(Games/DeathMatch/GUIs/Console.cgui:39: attempt to call method 'SetName' (a nil value)).
Warning: Lua error in call to method OnInit():
Games/DeathMatch/GUIs/Console.cgui:5: attempt to call method 'set' (a nil value)
Warning: Lua error in call to method OnInit():
Games/DeathMatch/GUIs/Console.cgui:26: attempt to call method 'set' (a nil value)
What I do not so? Thank you.