The cube was a 3DS export from sketchup and looks a lot better, but with 3ds, fbx, obj I have to fix the texture paths in the*.cmat, for some reason its giving the full path ie
Code: Select all
C:/Users/nige/Desktop/caf2/Cafu/Games/DeathMatch/Models/test/DOOR_d.png
But if I can sort the dae problem its not that big a deal, its maybe something Sketchup is doing
The model I have divided the faces, in Sketchup "soften edges" is set to 0